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Thank you for updating the mod so quickly CurryDays.
Top! :)

Unfortunately the native stack trace is useless because Unity itself had a bug on logging it.
However the managed exceptions happened before it crashed are all fixed meanwhile in our internal version and these fixes will be included in a coming hotfix soon.

However when it happens again, please upload the logs again.
With some luck next time Unity gives us a correct stack trace of the native failure.

Hello Polis Ranger,
can you please include your full system specs to this thread?
By any chance you have only 4GB installed or even less?

Applied the solution mentioned, so the issue will be fixed in next hotfix.

(The fix is pushed and will be in next hotfix)

Oh this seems to be in fact an oversight on our end.
We did fix this instantly and the problem should be resolved in the coming hotfix.


Thanks a lot for pointing this out.

Oh if so sorry for asking again, but if the prisons aren't full then it could be any rare failure of the new code assuring worker never try to bring more prisoners than slots.
(Earlier until it was full sometimes more prisoners were brought at the same time than would fit into it)

Hope we can find reliable replication steps, then we will be able to fix it for sure.

That Spirits do not follow rally flags is intended, we even got a ticket earlier to disable rally flags for them.
They are not supposed to be involved into any fights or flags, they are just scouting the area by them self.