Workers stop to carry enemies to prison

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  • Completed - Resolved
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10 the kenos_20160601001926.meta

10 the kenos_20160601001926


Playing the mission when you encounter Mira for the first time. At some point, workers just started to ignore defeated enemies instead of dragging them to prison.

Game Version:
Steam Public
Platform:
Windows

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Old Cat

Tested it a bit more. I can release heroes I currently have in my prison, beat them again, and they will be dragged to prison again. But all freshly beaten ones will be ignored by imps.

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Old Cat

I started the map again. For some time everything was fine. But at some point workers kinda forgot how to imprison heroes. They try to grab heroes in order to drag to prison, but then release them immediately, and continue to do so until heroes die. I have more than enough space in prisons, and even didn't used saves during the map.

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Jan - Eric Merzel
  • Under Review

i have seen this issue before, but im unable to reliably reproduce it. Basically the exact cause is unknown we are investigating

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Old Cat

Well, two things that are common for both cases is that I played at min speed, and also was messing up with Mira to make sure she doesn't interfere, ie prevented her from attacking heroes by capturing territory around her.

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Stefan Furcht Programmer

When you hover the prison with the hand, does it the tooltip tell there is still space for more prisoners or is it full?
It might be that your prison is full already, in which case workers stop bring new enemies intentionally.

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Jan - Eric Merzel
Quote from Stefan Furcht

When you hover the prison with the hand, does it the tooltip tell there is still space for more prisoners or is it full?
It might be that your prison is full already, in which case workers stop bring new enemies intentionally.

i have asked that multiple times regarding this issue.


see:

I have more than enough space in prisons


i saw that once myself in Hog4 since public release but failed to have any means of replicating it

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Stefan Furcht Programmer

Oh if so sorry for asking again, but if the prisons aren't full then it could be any rare failure of the new code assuring worker never try to bring more prisoners than slots.
(Earlier until it was full sometimes more prisoners were brought at the same time than would fit into it)

Hope we can find reliable replication steps, then we will be able to fix it for sure.

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Old Cat

Yeah, I have 2 prisons for 50+ creatures and ~20 prisoners :)


I can release a prisoner from my prison, beat him again, and he will be carried to prison just fine. While those who never were in prison will not be carried.


Just now I tried to take a few prisoners to hand without releasing them, and then defeat some more heroes. And suddenly workers started to carry them to prison again, as if they realized there is still free space.

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Jan - Eric Merzel

i have replicated the issue, i will need to check if i can replicate reliably