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It should be way better when the new patch is out.

Well when loading the save game and tryinga bit I get similar behaviour, but this is only because the units are exhausted.

They need sleep, food and gold and then they will fight much better.

I am not allowed to say anything official, but if nothing goes wrong, you can expect it in about two weeks from now.


We prevent now any health values over maximum.

Good find as this was not checked at all.

I fail to reproduce any issue. 

To do something about such an issue it would be good to have a list of steps which cause the problem.

I saw in the log it was crashing while a hungry vampire was searching for units he could eat.

But simply having a hungry vamprie and grabbing and dropping units quickly next to him does not lead to any crash on my end.

So I don't know what to do about this.

If it happens again try to remember exactly what you did and see if it can be reproduced.

If so please tell us the steps that lead to crash and then we can surely fix it.

There is also some chance that the issue was fixed internally already and it does only happen in the public version which will be patched in some near future.


Anyway let us know if you can find out more.

I have never seen what happens in that video, nor do I know any way to reproduce it.

Since something like this doesn't happen in current internal build and I test the game every day, I doubt it is still an issue.

Unless someone can give me a list of steps to make this issue occur, I wouldn't even know where to start.




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