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Hello Cheetah,

did you switch back to the main campaign in the campaign selection menu when you loaded the save game?

Does it load in yellow if you switch back to Heart of Gold campaign before loading the save game?

Ok found another issue there was a typo "Cutlist" instead of "Cultist", so he should use a specific key now.
However if there is no specific key specified, the subtitle should now correctly say "A minion has been converted in an enemy Torture Chamber."

This must have been a mistake when the audio key was added to the game.

If you look at the notification on the right bar you will find a specific translation for the cultist, but it doesn't have an audio key.

The the game tries to find then a generic one which has audio to play this instead.
But accidentally this audio key has a translation with a placeholder but the voiceover queue can not know that it has such and doesn't replace it.

We might need to separate translation and audio into different keys to resolve this issue properly, because the key should then say "Minion" rather than "{0}".

It's such a mess.

The only translation key which has voice over is the generic one with this placeholder.

Last time I fixed the notification text, but now I realize that the subtiltles come from the voice over, but the only valid one is the generic key.

What does Richard even say when this happens?

Hrm, maybe we should try to test what happens when client summons a titan before the host does it as well.

Also do you know how your Behmoth got slain exactly? Anything special? (Which could have caused due to an error, that its death wasn't properly recognized by the game)


If you or anyone reading this ever encounters this problem again, please get a save of both client and hosts output_log files and upload it here before starting the game again.
I have some suspicion that the culprit might have not been in your output_log but in the host ones.

Anyway something must be special, because on intense normal testing we failed to reproduce the issue even a single time.


I hope we can find that culprit.

Cheers

(Using the file button above the text input area, because it seems the way you uploaded it as plain text rather than attachment has truncated its contents)

You're welcome and thanks for helping us to make it as good as it can be! =)

This is an issue seldom but sometimes happening with Steamworks failing on its own DRM Check.

In most cases it fixes it self by a reboot, but in some cases it requires to reinstall the Steam client.


I am glad it is now fixed for you.


Have fun playing! :)

It might be one of the issues which just got fixed at some point and this is why we keep failing to reproduce it anymore.

I am closing this ticket, but let us know if anzthing like this happens again.

Cheers

Leveres av UserEcho