Your comments

Hi Guys,

Thanks for the reports and updates. I'll raise this with Cian again tomorrow to get his input and thoughts on it.


Truly sorry for the problems you're facing and I hope we can find some solution for you in the near future.

Cheers,

Lee

Hi Rudolph Reindeer,

Thanks for submitting the report this is very interesting indeed and could be a result of the transition to a new version of our UI Middleware. Perhaps you've uncovered an issue in this new version. I'll raise this with our QA Analyst to take a look at.

Thank you for the output log and reproduction steps.

Cheers,

Lee

Can you confirm for me what your settings are for the displaying unit shields? This may affect any attempt at replication we undertake. :)

Hi Emperat,

I'll mark this for review by our QA Analyst when we come around to another triage pass. To confirm this achievement failing was when you loaded a save game on this level?

Cheers,

Lee

Hi Emperat,

I'll mark this for review by our QA Analyst when we come around to another triage pass. At a guess the Happiness metric is related to but not 1:1 with need fulfillment, it takes time for units to become happy and unhappy once their needs are filled/unfulfilled.

As such if a unit is caught at the border between happy and unhappy its possible they trigger the alert.

Cheers,

Lee

Hi Emperat,

I'll mark this for review by our QA Analyst when we come around to another triage pass.

Cheers,

Lee

Hi Bobby2,

Thanks for the report and the saves, we'll be surre to investigate this as we come around to triaging the next batch of WFTO issues.

Cheers,

Lee

Hi Billy,

Thanks for contact us about this issue, I'll mark it for review once our QA Analyst has a spare moment. As WFTO is in maintenance mode currently and this issue does have a workaround it will likely be a lower priority issue but I'm confident we will look into this one again as it appears to be a regression of a previously solved bug.


Cheers,


Lee

We've redeployed a modified version of v2.0.5 for Linux to the live branch. This should not be affected by the black screen issue.

Please note that this build does not include the UI Middleware update as we believe it is an incompatibility between the latest version of the middleware and some Linuux distros which is the root cause of the issue.

Please let us know if you have any problems with this new release. We'll keep monitoring the situation from our end and reach out to the middleware provider for Linux support.