Emperat 5 years ago • updated by [Dev] Nanorock (Programmer) 4 years ago • 8
Level four Heart of Gold - shields for empire units stop showing. Doesn't seem to affect stone sentinels that have popped out of their placements, but does affect every other unit already spawned.
Customer support service by UserEcho
Forgot to mention that this seems to happen after loading a save.
Side note, but Stone Sentinels on the same level that have been built by the empire after starting don't trigger when your minions are nearby
Can you confirm for me what your settings are for the displaying unit shields? This may affect any attempt at replication we undertake. :)
80% HUD scale and 100% Unit & Defence Shield Scale. Shield Visibility is set to Default but shouldn't minions in combat or empire units always have their shields showing?
Thanks for confirming we'll see if we can replicate. Sounds like it could be a quirk of saving and loading related to the default shield visibility settings. Once upon a time, the default was different so perhaps it reverts to an older preset.
I'll pass this on to Cian in case he has any further input but beyond that I think we have what we need to try a quick replication check.
Unfortunately I could not replicate this issue, I set up the settings as mentioned, play HoG 4 and shields worked properly. I saved then load. And shield still worked as intended.
If you do have the issue happen again, feel free to reopen this ticket, but we'll need you to supply a game log and a save file please ?
Thank you !