Our code team had a look into the crash. Unfortunately the responsible code is part of the Unity Engine's code and not our own. There's no solution in the current version of the engine. If we ever update again (unlikely due to dependencies) then it my end up resolved.
Our code team had a look into the crash. Unfortunately the responsible code is part of the Unity Engine's code and not our own. There's no solution in the current version of the engine. If we ever update again (unlikely due to dependencies) then it my end up resolved.