Your comments

We have tried replicating it yesterday. We found that the units often react very slowly (even more if unhappy/Angry) in a prolonged game with a lot going on. it may have taken around 10 seconds for units to decide what to do. so far as i can see it this is a performance/lag issue.


It may be a lot worse weaker PCs.

I guess especially maps with a lot of hero dungeons or gigantic 4player maps are prone to this.

we have a few reports like this, we will have a look.

Hey Галиев Рустем


you can attach pictures and logs with the paperclip symbol in the editor.


this is also explained here: The topic is also linked on the main page of the user echo forums

https://forum.subterraneangames.com/threads/please-read-how-to-report-a-bug.4689/#post-51529


ill have a look at the issue, and will bring the attachments up internally.


thank you for your feedback

Thanks for you answer, i sadly have to say (better be honest) that my linux knowledge is pretty marginal at best.


i will bring this up to our dedicated linux testers and the coders. so sadly thes resolution to that issue may take a while.


im sorry for the inconvenience