Vos commentaires

Appearently the walkabilities of this particular arena in this particular map got broken, so that all edges to the outside are walkable but not vise versa.

It is immediately fixed by replacing the arena or even by just adding or removing a tile.

We do not know how this happened but it never happens to any freshly placed arena and we never saw it elsewhere.

Unless you can show us a way to get a newly build arena in to that state, we are not going to act upon this issue yet,

since it might be caused by any data corruption on the map save file rather than due to an actual bug in the game.

Let us know if you can find a reproducable way to get a newly build arena into do this broken state.


Cheers

This was an oversight which will be fixed in next minor patch.
Thanks a lot for pointing us to this problem!
Cheers

One can always construct a case which would not allow to unlock aspects when each unlock aspect moves the fence down by one.

Instead of changing the rules for such cases, we are exposing a new mutator next patch which allows to unlock aspects in any order as done in campaign mode or the Undergames.

We are going to

It seems like things are not like they look.
When I load the save game I find not cleaned up Banshee projectiles, which are blocking the Colossus from moving.

Not sure if this is still happening in the internal version, but seems what did happen is, that every exploded Banshee left an invisible obstacle behind which should have just been blown up when it detonated, but this unintended remaining blocks the movement of the Colossus (or any other unit trying to get past).

We need to find out how Banshees could leak such weird left overs that are physically blocking minions.

This issue will be fixed in next minor patch.

Thanks for reporting!