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Hi Simrhino,

Sorry for not getting back to you for a while. Busy times here.

We're aware of this issue on the Linux GOG version which following the 2.1 update some lists do not scroll correctly. You likely still have them available they're simply inaccessible. Though you may find if you can move your cursor into a specific spot you can still scroll them. I believe somewhere towards the top left of the element.

It's an issue that's at the top of our list for an upcoming maintenance patch but I currently do not have an ETA for you on when a fix might be made available.


For save games please see this KB article:

How to: Locate your save files


Cheers,


Lee

Hi Jeremy,

If you're playing the GOG version there should be an offline installer available for the DRM-Free standalone version.

If you're having trouble finding it I'd advise you contact GOG Support.

There's also a patcher version for 2.0.8f1 to 2.1.0f2 and then from 2.1.0f2 to 2.1.0f4

Cheers,

Lee

Hi Roytz,

I've updated our KB article on this topic with several potential solutions. Please review this topic and update us on if your issue is resolved.

Crashes on Startup in v2.0.8 and later


Thanks,


Lee

Mmmm. We put in a fix for this in Patch 2.1. 

I can't make the bar disappear at all anymore and when the scroll button is missing all my units are visible in the panel (although the last one at 80% scaling does indeed hang over the edge a little but it's still visible and usable (not enough of a problem for me to try and get code resource back to fix it)

Are you sure you have more unit types than the panel supports?

Had a look over this. It could be a bad install on either yourself or your friends pc. The error message is indicating a core piece of code doesn't exist.

We've released a new patch, maybe just try a reinstall and see if that helps.

Our code team had a look into the crash. Unfortunately the responsible code is part of the Unity Engine's code and not our own. There's no solution in the current version of the engine. If we ever update again (unlikely due to dependencies) then it my end up resolved.