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Hi Kasrkin,

Thanks for the report, it's likely a unique issue with one of the scripts and we'll see if we can deploy a fix in an upcoming release.

Thanks a lot!

Lee

Hi Rudolph,

Thanks for weighing in. So to confirm this appears to be happening on large levels with lots of units after an extended play time? The opening report seemed to indicate that this was related to something called a "Beacon"? is this likely related or is it just something that occurs?

At about what playtime do you typically see this issue rearing its head? Is there a particular level which is good to try it on?

Cheers,

Lee

Hi SnugSnug,

Sorry to hear you faced such troubles whilst playing a multiplayer match on LAN.


Thanks for the detailed reports and logs. We will look into these and see if there are any standout issues we can identify.


I'll pass this on to our QA Analyst to review when he does the next pass through these tickets.

Cheers,

Lee

Hi SeriousToni,

Thanks for the report. This is well worth us investigating when we do another pass on WFTO bugs. :)

Cheers,

Lee

Thanks for the clarification. I'll mark it for our QA Analyst to take a look at some point in the future. It may be a little time until we can do a replication test ourselves but we'll let you know the outcome when we do.

Hi ndangelo,

Sorry to hear you've encountered an error. The code provided is a date stamp for when the error occurred. This means that an error log folder was generated at the time of a crash.

Please would you be able to upload the contents of the folder with the matching name (or zip up the folder) so we can review the log. :) You'll find this folder in the War for the Overworld folder. You can reach that by right clicking War for the Overworld in the Steam Library, clicking properties and from the options in the properties window choose "Browse local files".

Can you also confirm for me the following:

  1. Your System Specs
  2. What level this occured on
  3. If there was any other unusual behaviour occurring at the time

Cheers,

Lee

And there's certainly free space on the storage rack? Out of curiosity was your Foundry upgraded in this game?

This should be an easy fix as far as I am aware. I'll mark it for review in our next pass and we'll have a deeper look as soon as we come around to next reviewing these reports.

Hi Vadim,

Thanks for the report. Just to confirm that I understand this correctly. After loading a save file no further defence parts will be generated next to an Anvil even if a Chunder is working on it?

If you can confirm that this is the behaviour you're experiencing we'll give it a test to see if we can replicate.

Cheers,

Lee

Thanks for the report. I'll put this into our queue. I'm actually not aware of that page or what it's meant to do so we'll have to look at what they're for.

When Cian is back and we have a spare moment we'll try and work it out together and get proper pages up as required.

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