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All imps that are stuck - 10 level. Yes, they are teleported. Does QA have to find out about whether there is some ability to have a unit - the player, and not from the developers, or the game itself?

I recently played the map, without increasing the speed of the game. But the workers (Oberon) is still stuck in dungeon core.

Save attached.

exclave _20170305001442.zip



What you decide, will be able to fix it?

1 mutator leads to the bug. Why would he then introduced? Using only 1 mutator, I get the bug. Hence, the mutator speed of the game - is the extreme mutator?


The defenses (for example, bombard) must also attack the rebels.


AI (Underlord) must think, that the rebel - the enemy.

My augur and my cultist - rebelled.

I threw (to the rebels) other beings.
Rebels (augur and cultist) attacked peaceful creatures.

But calm (not rebels) creatures do not protect themselves. Prepared blow after blow. But it is not inflicted any strike in response.


It's all clearly visible on video.

I think, that it is ingratitude to a man, who wrote so many bug reports and some suggestions which were implemented, to write in response to the quite obvious "I don't understand."


You watched the video?


Did you see that 2 beings rebel?
I threw next to them normal (not rebellious) beings. The rebels attacked my creatures.
But the creatures, being attacked - not attacked in response.
Isn't that the problem?
And I wrote, the topic should read:

"Creatures will NOT attack in response, when attacked by the rebels."

Maybe I turned the game speed to 150% (didn't touch the movement speed of creatures), for a while.


Fucking translator omits the particle of negation.The subject should read "Creatures not attack in response, when attacked by the rebels."

Give the option to change the title of the topic.




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