
0
Completed - Resolved
Creatures attack in response, when attacked by the rebels.
Windows 10 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game fresh, 1.5.2f4
Save: map for test_20170301000222.zip

War for the Overworld Launcher Log.txt
Being became followers of Mahatma Gandhi (against the rebels) with patch 1.4, all the time, no exceptions.
You need to better test the game.
Game Version:
Steam Public
Platform:
Windows
Customer support service by UserEcho
Fucking translator omits the particle of negation.The subject should read "Creatures not attack in response, when attacked by the rebels."
Give the option to change the title of the topic.
Hey Ontos,
I don't understand the problem, can you try and explain it again for me please?
You watched the video?
"Creatures will NOT attack in response, when attacked by the rebels."
I think, that it is ingratitude to a man, who wrote so many bug reports and some suggestions which were implemented, to write in response to the quite obvious "I don't understand."
My augur and my cultist - rebelled.
I threw (to the rebels) other beings.But calm (not rebels) creatures do not protect themselves. Prepared blow after blow. But it is not inflicted any strike in response.
It's all clearly visible on video.
@Cian What he's basically saying is what when a unit rebels and starts attacking your other minions, etc. They don't fight back, they just let the rebel minion kill them.
And @Ontos, as usual you are finding an insult where none is intended. Cian didn't understand the issue because of bad translation, and was making an effort to try and understand the issue so he can fix it. If it was obvious then he wouldn't need to ask a second time.
I'm really sorry about the misunderstanding Ontos, we mean you no offence.
Now that you have clarified that the issue is that the units do not fight back then we can proceed. We think we know where this issue was introduced so it should be fixed in the next patch.
The defenses (for example, bombard) must also attack the rebels.
AI (Underlord) must think, that the rebel - the enemy.
We did accidentally broke that in October last year when we fixed another issue.
They will fight back correctly again next patch.