
0
Completed - Resolved
Imps are sitting in a dungeon core. Mana for imps blocked. Imps a rest.
Windows 10 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game fresh, 1.5.2f4
In the long game, the imps fall into the dungeon core. They remain there. AI can't get them out (don't know). Can only person (I've experienced this in my own dungeon core). And these mana imps blocked (as usual). Ie part of imps idle.
Save: _20170227170617.zip
Game Version:
Steam Public
Platform:
Windows
Customer support service by UserEcho
What is happening right before the workers get stuck?
I don't know. Just a game for longer than 20 - 30 minutes. Gets stuck in all core dungeon on the map.In different maps.
Have you changed the game speed mutator? (Note for Cian: Maybe workers moving too fast for the physics engine to stop them escaping inside objects)
Not. Speed 100%
Maybe I turned the game speed to 150% (didn't touch the movement speed of creatures), for a while.
Changing the game speed will also change the movement speed of creatures. More than likely this is the cause of the issue.
I recently played the map, without increasing the speed of the game. But the workers (Oberon) is still stuck in dungeon core.
Save attached.
exclave _20170305001442.zip
Hi Ontos, with that new information we now have a theory that this may possibly be due to the Worker Imp's Teleport ability which it unlocks once it levels up enough.
Cam you confirm that the workers that are getting stuck are high level ones who have the teleport ability?
All imps that are stuck - 10 level. Yes, they are teleported. Does QA have to find out about whether there is some ability to have a unit - the player, and not from the developers, or the game itself?
Sorry Ontos I didn't understand your last question, could you try rephrasing what you are trying to ask in a different way?
No, I do not understand you. Why do you ask me - "if there is at a high level imps teleportation?"
Why you do not know the answer to this question? You is QA, or not?
Yes I can check that myself. I asked because I want to make sure that the behaviour I am checking matches up with what you are experiencing. Otherwise I could be working towards solving an entirely different issue and not fixing the one you have reported.
I'm fully aware that it is only high level workers that can teleport. I wanted to make sure you hadn't seen this issue occur with low level workers who don't have the teleport ability which would be a sign that this was a symptom of something other than the teleport ability.
I saw stuck working only level 10.
We will look if this is fixed after our investigations into the other similar issue
Imps, level 10, almost always soon fall into the dungeon core. Even if the game speed 50%.
This is a PERMANENT bug. This is an IMPORTANT bug, because the imps - based dungeons.
The level 10 imps can teleport and move very quickly. They sometimes end up in places, that should be inaccessible to them. In dungeon core, prison, or arena, - for example.
This should no longer be possible after the 1.6 update