Initialize engine version: 5.4.4f1 (5a3967d8c55d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon R7 M265 (ID=0x6604) Vendor: ATI VRAM: 2027 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.108 seconds Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on InternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on NetworkServer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) OnLevelWasLoaded was found on uLinkInternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Initializing input. Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 Initialized touch support. UnloadTime: 2.133565 ms WFTO Version: '1.5.2f4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and add it instead. (Filename: Line: 63) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:31:57.660456 Staring Coherent UI Host ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:31:57.660456 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:31:57.753737 [8356:9348:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:31:57.753737 [8356:9348:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 2582 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:31:57.753737 [8356:9348:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 10.18.15.4248 from 8-4-2015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {26116} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device description {AMD Radeon R7 M265} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) VendorId {4098}, Driver ver. {2251872828786044} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) This video adapter has NO support for non-power-of-two textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:32:02.553345 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9964 16:32:02.752325 [10772:3972:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:32:02.759832 [8356:9348:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:32:02.759832 [8356:9348:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {26116} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 16:32:02.759832 [8356:9348:INFO:(0)] VendorId {4098}, Driver ver. {2251872828786044} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 16:32:04.836445 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 16:32:04.836445 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9964 16:32:05.246552 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam host name rustamgm4x (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 1366x768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 320 x 200 @ 60Hz,320 x 240 @ 60Hz,400 x 300 @ 60Hz,512 x 384 @ 60Hz,640 x 400 @ 60Hz,640 x 480 @ 60Hz,800 x 600 @ 60Hz,1024 x 768 @ 60Hz,1280 x 600 @ 60Hz,1280 x 720 @ 60Hz,1280 x 768 @ 60Hz,1360 x 768 @ 60Hz,1366 x 768 @ 60Hz (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Index: 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) current resolution: 1366 768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 8356 | 9348 16:34:47.207277 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadTime: 13.169176 ms Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 97046. Total: 124.862137 ms (FindLiveObjects: 26.715117 ms CreateObjectMapping: 11.662979 ms MarkObjects: 86.255241 ms DeleteObjects: 0.227939 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 5052 16:36:12.431823 [8356:5052:INFO:CookieStore.cpp(325)] Flushing 1024 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9964 17:05:17.683464 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/fontawesome-webfont.woff2?v=4.7.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 17:05:19.769867 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 17:05:20.217080 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 88 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 17:05:20.217080 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 89 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 32.692863 ms Unloading 9201 unused Assets to reduce memory usage. Loaded Objects now: 76615. Total: 352.365479 ms (FindLiveObjects: 13.668249 ms CreateObjectMapping: 17.106159 ms MarkObjects: 280.338745 ms DeleteObjects: 41.251503 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 76627. Total: 93.432129 ms (FindLiveObjects: 7.335976 ms CreateObjectMapping: 13.954778 ms MarkObjects: 71.897621 ms DeleteObjects: 0.242479 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.339542 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 76643. Total: 109.700516 ms (FindLiveObjects: 5.082240 ms CreateObjectMapping: 11.077093 ms MarkObjects: 93.262352 ms DeleteObjects: 0.277975 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 386) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 231587. Total: 497.396240 ms (FindLiveObjects: 19.394962 ms CreateObjectMapping: 18.719698 ms MarkObjects: 458.669617 ms DeleteObjects: 0.611545 ms) [Coherent Browser] (Info) PID: 8356 | 9348 17:06:06.612205 Navigating view 0 to coui://uiresources/wftoUI/editor/Editor.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'WFTO/Additive Team Emissive': fallback shader 'Diffuse' not found WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - All passes removed WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Setting to default shader. [Coherent Browser] (Info) PID: 8356 | 5052 17:06:19.017312 [8356:5052:INFO:CookieStore.cpp(325)] Flushing 1024 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) (Subscription) To 873919869 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 8106 unused Assets to reduce memory usage. Loaded Objects now: 264042. Total: 1088.675415 ms (FindLiveObjects: 30.075623 ms CreateObjectMapping: 23.132231 ms MarkObjects: 1020.925537 ms DeleteObjects: 14.541090 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264394. Total: 519.493958 ms (FindLiveObjects: 21.113705 ms CreateObjectMapping: 17.458548 ms MarkObjects: 480.586853 ms DeleteObjects: 0.333997 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'Portcullis(6437)' to target 'Portcullis (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.EditorMenu:QuitToMainMenu() WftoUI.EditorMenu:DiscardAndQuitToMainMenu() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Portcullis(1425)' to target 'Portcullis (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.EditorMenu:QuitToMainMenu() WftoUI.EditorMenu:DiscardAndQuitToMainMenu() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 17:55:34.708215 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5060 unused Assets to reduce memory usage. Loaded Objects now: 96218. Total: 870.156555 ms (FindLiveObjects: 38.356285 ms CreateObjectMapping: 40.592060 ms MarkObjects: 691.567810 ms DeleteObjects: 99.639961 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 96218. Total: 444.681458 ms (FindLiveObjects: 43.822559 ms CreateObjectMapping: 13.527123 ms MarkObjects: 387.037140 ms DeleteObjects: 0.293370 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 113.298798 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 116505. Total: 322.478058 ms (FindLiveObjects: 6.061567 ms CreateObjectMapping: 16.304735 ms MarkObjects: 299.618652 ms DeleteObjects: 0.491374 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 5052 17:56:42.993129 [8356:5052:INFO:CookieStore.cpp(325)] Flushing 1024 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 5052 18:26:44.575314 [8356:5052:INFO:CookieStore.cpp(325)] Flushing 1024 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: map for test_76561198048706905 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 18:56:42.215350 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 18:56:42.621112 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 274 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 18:56:42.621112 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 275 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 39.456211 ms Unloading 4880 unused Assets to reduce memory usage. Loaded Objects now: 96085. Total: 745.305969 ms (FindLiveObjects: 11.727554 ms CreateObjectMapping: 22.171293 ms MarkObjects: 681.365234 ms DeleteObjects: 30.040981 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 96097. Total: 352.048187 ms (FindLiveObjects: 7.012670 ms CreateObjectMapping: 16.013504 ms MarkObjects: 327.050079 ms DeleteObjects: 1.970629 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 5052 18:56:44.572610 [8356:5052:INFO:CookieStore.cpp(325)] Flushing 1024 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.255004 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 96113. Total: 352.309052 ms (FindLiveObjects: 5.035625 ms CreateObjectMapping: 16.657122 ms MarkObjects: 330.399078 ms DeleteObjects: 0.216392 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup is multiplayer ! _gameSetup:True, Players.Count:2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AIPlayer/Personalities/Skirmish/Oberon Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AIPlayer/Personalities/Skirmish/StevenFright Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 231968. Total: 734.087769 ms (FindLiveObjects: 21.935228 ms CreateObjectMapping: 23.708708 ms MarkObjects: 687.900635 ms DeleteObjects: 0.542265 ms) No receivers for PlayTargetVFX(bfootleft) at Behemoth_3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 18:57:04.912490 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'Portcullis(16074)' to target 'Portcullis (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:confirm_levelQuit(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Portcullis(11052)' to target 'Portcullis (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:confirm_levelQuit(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 18:57:16.580774 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 6709 unused Assets to reduce memory usage. Loaded Objects now: 96668. Total: 759.036682 ms (FindLiveObjects: 18.012785 ms CreateObjectMapping: 19.643429 ms MarkObjects: 665.370972 ms DeleteObjects: 56.008987 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 96668. Total: 664.123962 ms (FindLiveObjects: 19.963314 ms CreateObjectMapping: 14.340094 ms MarkObjects: 629.643982 ms DeleteObjects: 0.174910 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.301330 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 116558. Total: 677.643433 ms (FindLiveObjects: 6.385301 ms CreateObjectMapping: 14.233607 ms MarkObjects: 656.799988 ms DeleteObjects: 0.224090 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 18:58:07.970720 Requesting resource read for coui://uiresources/maps/chess_76561198024401545.76561198024401545.unity.png with internal id 556 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Did not found a minimap to delete for D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\uiresources\maps\chess_76561198024401545.76561198024401545.unity.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 5052 18:58:21.300311 [8356:5052:INFO:CookieStore.cpp(325)] Flushing 1024 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: map for test_76561198048706905 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 18:59:28.591310 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 18:59:28.819474 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 600 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8356 | 9348 18:59:28.819474 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 601 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 31.595930 ms Unloading 5340 unused Assets to reduce memory usage. Loaded Objects now: 96132. Total: 653.572510 ms (FindLiveObjects: 9.073107 ms CreateObjectMapping: 14.637740 ms MarkObjects: 618.522827 ms DeleteObjects: 11.338390 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 96144. Total: 610.636414 ms (FindLiveObjects: 7.087937 ms CreateObjectMapping: 14.661261 ms MarkObjects: 588.637451 ms DeleteObjects: 0.248466 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.681948 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 96160. Total: 618.916687 ms (FindLiveObjects: 6.200127 ms CreateObjectMapping: 15.519135 ms MarkObjects: 596.990906 ms DeleteObjects: 0.205701 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup is multiplayer ! _gameSetup:True, Players.Count:2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 237213. Total: 886.975769 ms (FindLiveObjects: 19.683630 ms CreateObjectMapping: 18.184702 ms MarkObjects: 848.733276 ms DeleteObjects: 0.373769 ms) No receivers for PlayTargetVFX(bfootleft) at Behemoth_3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8356 | 9348 18:59:51.500426 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 272594. Total: 904.945374 ms (FindLiveObjects: 31.225582 ms CreateObjectMapping: 18.322407 ms MarkObjects: 854.726807 ms DeleteObjects: 0.669706 ms) Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Reliable Tick subscriber 'GameLogic.Physics.MotionPhysics' has thrown Exception: System.ArgumentException: GCHandle value belongs to a different domain at System.Runtime.InteropServices.GCHandle.op_Explicit (IntPtr value) [0x00000] in :0 at System.Runtime.InteropServices.GCHandle.FromIntPtr (IntPtr value) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.copyResultToCollection[IUnitData] (Int32 objectCount, ICollection`1 outObjects, System.Func`2 accept, ICollection`1 outHits) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.getBoxIntersections[IUnitData] (Vector3f boxMin, Vector3f boxMax, ICollection`1 outObjects, System.Func`2 accept, Int32 maxHits) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.getBoundsIntersections[IUnitData] (Vector3f location, Vector3f bounds, ICollection`1 outObjects, System.Func`2 accept, Int32 maxHits) [0x00000] in :0 at GameLogic.Physics.UnitsSeparatingForce.getCurrentForce (Single deltaSeconds, Common.Geom.Vector3f& separateForce) [0x00000] in :0 at GameLogic.Physics.MotionPhysics.physicsTick (Single deltaSeconds) [0x00000] in :0 at Ticker.reliableTickGame () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ArgumentException: GCHandle value belongs to a different domain at System.Runtime.InteropServices.GCHandle.op_Explicit (IntPtr value) [0x00000] in :0 at System.Runtime.InteropServices.GCHandle.FromIntPtr (IntPtr value) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.copyResultToCollection[IUnitData] (Int32 objectCount, ICollection`1 outObjects, System.Func`2 accept, ICollection`1 outHits) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.getBoxIntersections[IUnitData] (Vector3f boxMin, Vector3f boxMax, ICollection`1 outObjects, System.Func`2 accept, Int32 maxHits) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.getBoundsIntersections[IUnitData] (Vector3f location, Vector3f bounds, ICollection`1 outObjects, System.Func`2 accept, Int32 maxHits) [0x00000] in :0 at GameLogic.Physics.UnitsSeparatingForce.getCurrentForce (Single deltaSeconds, Common.Geom.Vector3f& separateForce) [0x00000] in :0 at GameLogic.Physics.MotionPhysics.physicsTick (Single deltaSeconds) [0x00000] in :0 at Ticker.reliableTickGame () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) add dropped Object 'Gnarling_1(30225)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '1000' gold to GOLD(20562) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) tried to store '1000' gold to GOLD(20991) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Prop_Shrine_Inhibitor(23016) of player 2 died! by Gnarling_1(33983) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '360' gold to GOLD(20565) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '1000' gold to GOLD(20781) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '1000' gold to GOLD(20985) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_2(43680)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(32798)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,WftoUI.UnitAttractionOption].Add (System.String key, WftoUI.UnitAttractionOption value) [0x00000] in :0 at WftoUI.AttractionOptions.Show (Boolean beasts) [0x00000] in :0 at Player.DefaultSelection.visit (IPropData prop) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].accept (IDataObjectVisitor visitor) [0x00000] in :0 at Player.DefaultSelection.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Dropping WitchDoctor_0(45659) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Dropping BeastMaster_0(41819) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) No receivers for startAnimation() at StoneKnight_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 17665 unused Assets to reduce memory usage. Loaded Objects now: 419409. Total: 26365.386719 ms (FindLiveObjects: 1796.674438 ms CreateObjectMapping: 30.866781 ms MarkObjects: 23774.195313 ms DeleteObjects: 763.648865 ms) No dome found for theme Hero (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 906 unused Assets to reduce memory usage. Loaded Objects now: 422899. Total: 12492.777344 ms (FindLiveObjects: 72.169601 ms CreateObjectMapping: 21.668373 ms MarkObjects: 12362.328125 ms DeleteObjects: 36.610176 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 423789. Total: 3180.026123 ms (FindLiveObjects: 81.546341 ms CreateObjectMapping: 29.025303 ms MarkObjects: 3067.980713 ms DeleteObjects: 1.472840 ms) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Dropping WitchDoctor_0(36769) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Dropping Crackpot_0(31239) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to revive Chunder_2(46377) too soon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DataAccess.UnitDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:healed(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:heal(IAttackable, Single, List`1) BT.DeliverObjectHelper:SetUnitInGoodShape(IUnitData) BT.DeliverObjectHelper:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) BT.DeliverObjectHelper:deliverObject(IAttackController, IUnitData, IPhysicalObject) BT.Deliver:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to revive Crackpot_2(46806) too soon (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DataAccess.UnitDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:healed(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:heal(IAttackable, Single, List`1) BT.DeliverObjectHelper:SetUnitInGoodShape(IUnitData) BT.DeliverObjectHelper:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) BT.DeliverObjectHelper:deliverObject(IAttackController, IUnitData, IPhysicalObject) BT.Deliver:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Core_Standard(19224) of player 1 died! by WraithReaper_2(47121) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Cultist_1(28902) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Cultist_1(29244) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Gnarling_1(29466) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Cultist_1(30329) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Cultist_1(30713) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Chunder_1(30878) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Chunder_1(31017) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Gnarling_1(32552) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Cultist_1(33366) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Crackpot_1(33575) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Necromancer_1(34520) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Necromancer_1(34753) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Chunder_1(35010) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Crackpot_1(36219) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Necromancer_1(36650) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Necromancer_1(37104) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Cultist_1(38557) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Gnarling_1(42605) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO WitchDoctor_1(43866) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO BeastMaster_1(45187) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO WitchDoctor_1(46124) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO WraithReaper_1(46244) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Gnarling_1(46650) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Chunder_1(47312) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Necromancer_1(47927) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Chunder_1(48438) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO BeastMaster_1(49384) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Augre_1(49817) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) is damaging KO Gnarling_1(50198) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Could not drop WisdomJuice(53246) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Could not drop WisdomJuice(53243) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unmanaged pool object IceCube (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)