Completed - Resolved
Multiplayer: static dungeon core health bars
Pulle 6 years sedan • uppdaterad av Stefan Furcht (Programmer) 6 years sedan • 1
In a multiplayer match when a dungeon core is attacked (any core), I as a host can see the damage increasing in the health bar, but my friends cannot. They see max hp until it's destroyed.
My computer stats (if relevant) :
Windows 7 64bit
NVIDIA Geforce gtx 970
The game seems to be more fluid when I'm the host. I do have the most powerful computer out of me and my friends (just barely).
Customer support service by UserEcho
we have found this issue internally. It was an issue introduced by fixing another problem.
It is resolved already and a hotfix v1.5.0f13 is on its way to fix the problem.
Thanks for reporting though, we could have easily missed that.