Multiplayer: static dungeon core health bars
In a multiplayer match when a dungeon core is attacked (any core), I as a host can see the damage increasing in the health bar, but my friends cannot. They see max hp until it's destroyed.
My computer stats (if relevant) :
Windows 7 64bit
CPU 3,5Ghz
RAM 16gb
NVIDIA Geforce gtx 970
The game seems to be more fluid when I'm the host. I do have the most powerful computer out of me and my friends (just barely).
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Satisfaction mark by Pulle 8 years ago
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Hello Pulle,
we have found this issue internally. It was an issue introduced by fixing another problem.
It is resolved already and a hotfix v1.5.0f13 is on its way to fix the problem.
Thanks for reporting though, we could have easily missed that.