Bokeh Waystation - not finishable; missions repeat over and over

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  • Views 315
  • updated
  • Closed - Intended Design
The mission Bokeh waystation will start normally, but the same 4 side missions repeat over and over, not always in the same order. "Friend of Orion", Colossal, Dr. Freud, and the exploderd warehouse.. BUT: no main mission is accomplisheable. there is no main mission anymore.

Version:
1.0.4
Platform:
Windows PC
Store:
GOG Galaxy

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Satisfaction mark by simon 2 weeks ago

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Dominik Customer Support
  • Pending Customer

Hey Simon! I am sorry to hear you cannot complete the Bokeh waystation mission. Could you please provide me with additional debug files that are required for investigation? You can find instructions on how to generate them HERE.

Please note that they have to be generated from the same session the bug occurred, thanks!

Best,

Dominik

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simon

Hello Dominik,

I´d really like to do that, but:

The combination in that linked article - ctrl + shift + f7 does not work.

What works is ctrl + shift + f6. At least, it opens a bug reporting tool dialogue, which suffers from graphical errors (not all buttons have text) and, after typing in my email, selecting what to collect, and clicking on a box which should be "generate", a spinning green square (clearly a graphical bug / placeholder) appears and .. nothing happens.  I waited for several minutes before I closed everything via alt+f4


I tried the Bokeh mission again today via the "restart sandbox" button, and again, all emergencies repeated over and over.. except, this time, the colossus didn´t appear AT ALL. After ~2 hours I gave up again.

It´s a really fun game, but definitely needs some polish ;)

I´ll play other missions in the meantime, till it´s fixed...

Regards,

 Simon

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simon

Ah, I see now that I was mistaken - the "bokeh level" is supposed to have NO mission at all? Weird thing the emergency missions repeat over and over, there are only 4 or so? but still, i guess the error was on my side. 

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Dominik Customer Support
  • Closed - Intended Design

Hey Simon! Thank you for the update! I received an update from the team when I was not at work that, as you already noticed, Bokeh Waystation mission is designed that way as it is a sandbox map, which will throw a random mission at you. 

It is possible that mission randomization is not working as intended but it is known by our team and they are currently investigating that.

I hope that clears up any confusion!

Best,

Dominik