can't play bigger maps over LAN
No Crash Reports
War for the Overworld Launcher Log.txt
Hi,
I can't play bigger maps (Ironbeard's Hold, Split Personalities) over LAN. While loading the map the client crashed to the main menu.
NVIDIA GeForce GTX 970
No Crash Reports
War for the Overworld Launcher Log.txt
Hi,
I can't play bigger maps (Ironbeard's Hold, Split Personalities) over LAN. While loading the map the client crashed to the main menu.
NVIDIA GeForce GTX 970
thats really odd, its the first LAN only issue we have encounetred so far.
due to your answer is it working now or are specific maps still not working on your end?
can you also please upload the logs from your gf and her PC specs?
also since you tried multiple times please describe what happened in the output log (as it gets overwritten every time you start the game) in your case it would be most important if you were the host or the client for said output log.
also please double check your anti-virus software and firewalls, if those somehow block your connection.
This sounds awfully familiar to the issues with 2v2 on larger maps.
http://brightrockgames.userecho.com/topics/903-multiplayer-crash-2v2/
The closest thing I have to a theory is that something in the netcode goes out of sync, but the client is unable to handle it. Although the host might also have some issues handling this, as I've seen at least one occasion where the host would start lagging severely after a client dropped. Although that lag could be related to the fact that my co-players core exploded and all his defenses etc had to be removed from the game.
Closing due to lack of customer response.
sry, don't know howto edit.
#We tried
AbyssTrinity with 1 AI -> we were able to play