Minion happiness bug.
- OS: Windows 10 64bit
- Ram - 8GB
- CPU - AMD Phenom II x6 1090T 3.2GHz
- GPU - AMD Radeon R7 260x 1 GB
- Latest patch as of now, 2.1, don't knowthe build exactly, it takes ages to boot up the game so i can't run it right now to check, sorry, i'll update the info later if you need me to.
I encontered a bug where the minions are unhappy and some are even angry, but when i sort them by happiness and pick up that unhappy minion, hovering the mouse over them in the info, it says they're happy or content and they have their needs in the green. Yet they're still sorted as unhappy and the announcer constantly spams "some of your minions are unhappy" message, as well as individual minions (they come up as unhappy in the events part of the UI, to the right, where the messages go).
I also found that, Beastmasters work for about
15-20 seconds before their tavern neeed completely depletes and then
again i get the "a beastmaster is unhappy" message.
This is on the last MPD map, but this is not the first time i encountered the constant "unhappy" spam. It's like, the longer i play the map, the more unmanageable everything becomes, and it's not like i have a bad layout, it's MPD, no attacks, nothing, moongates everywhere (it takes each minion about 10 seconds to get anywhere), so they're not unhappy because they have to walk long routes.
Also, each time a
minion lost a battle in the arena, they came out with 0% sleep and
again, the announcer says "your [minion] is unhappy because it is
tired". I don't know if this is a bug or not, but i find it unnecessary
for me to know that, and a lot of the unhappy announcer messages are
redundant Like when a minion is unhappy for 2 seconds before meeting
their needs, the announcer says minioon is unhappy, i zoom to that
minion, and they're at the tavern, just eaten and happy again. This is
not relevant information that needs my attention. Make a timeout on the
messages or something, make the announcer maybe only warn about unhappy
minions if they cannot satisfy their needs or are unhappy for a minute.
The constant "unhappy" spam makes the game not enjoyable. The bug makes them unhappy even though they appear happy by looking at them. And their needs drop at a ridiculous pace where it becomes impossible for them to satisfy their needs even if they have at max 10 seconds to get to anywhere they need.
I can't post a screenshot because i
don't know how i'd frame this. I can't make a picture where i pick up a
minion, drop it, and then hover the mouse over it so you know that this
is the minion that was unhappy. By that logic i could have screenshoted
any minion and told you it's a bug. So i don't know how to do that via
screenshot. I sadly can't make a video as my video card and hard disk are too slow for that.
Please, if there's anything that can be
done about this, or even if you just reduce the rate at which their
needs drop, it's maddening listening to the announcer constantly spam
unhappy messages when there's nothing i can do to stop it.
I'm attaching the output log as requested and please tell me if there's any other info you need.
Hi Vepar,
Thanks for reporting this. I'll pass it over to our QA Analyst to have a look into once he's got a spare moment. Just wanted to let you know we'll definitely be taking a look!
Cheers,
Lee