Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon R7 200 Series (ID=0x6658) Vendor: ATI VRAM: 1000 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 1.260 seconds Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 7.748989 ms Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found WFTO Version: 'v2.0.2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 541.023315 ms Naviguating to Main (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 121622. Total: 7838.730469 ms (FindLiveObjects: 18.441753 ms CreateObjectMapping: 20.957436 ms MarkObjects: 7649.204102 ms DeleteObjects: 25.367048 ms) Platform assembly: D:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 90.991707 ms Unloading 4700 unused Assets to reduce memory usage. Loaded Objects now: 94121. Total: 195.400803 ms (FindLiveObjects: 15.614876 ms CreateObjectMapping: 15.219590 ms MarkObjects: 138.908478 ms DeleteObjects: 25.655947 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 30.859951 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 94150. Total: 146.176819 ms (FindLiveObjects: 13.110023 ms CreateObjectMapping: 14.690846 ms MarkObjects: 118.022392 ms DeleteObjects: 0.352921 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 377842. Total: 2252.613037 ms (FindLiveObjects: 72.158165 ms CreateObjectMapping: 23.151413 ms MarkObjects: 2155.458496 ms DeleteObjects: 1.843920 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Beastmaster 'BeastMaster_2(19050)' was unable to bring beast: Skarg_2(18369) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_2(19050)' was unable to bring beast: Bafu_2(18978) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) S_Bafu_Screecher_2(18412) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) S_Bafu_Screecher_2(18412) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.StormVortex.performServerLogic () [0x00000] in :0 at DataAccess.DefenceDataImpl`1[E].performServerLogic () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DefenceDataImpl`1:performServerLogic() WDefence:selectDefence() DataAccess.DefenceDataImpl`1:selectDefence() Player.DefaultSelection:visit(IDefenceData) DataAccess.DefenceDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.StormVortex.performServerLogic () [0x00000] in :0 at DataAccess.DefenceDataImpl`1[E].performServerLogic () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DefenceDataImpl`1:performServerLogic() WDefence:selectDefence() DataAccess.DefenceDataImpl`1:selectDefence() Player.DefaultSelection:visit(IDefenceData) DataAccess.DefenceDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.StormVortex.performServerLogic () [0x00000] in :0 at DataAccess.DefenceDataImpl`1[E].performServerLogic () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DefenceDataImpl`1:performServerLogic() WDefence:selectDefence() DataAccess.DefenceDataImpl`1:selectDefence() Player.DefaultSelection:visit(IDefenceData) DataAccess.DefenceDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.StormVortex.performServerLogic () [0x00000] in :0 at DataAccess.DefenceDataImpl`1[E].performServerLogic () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DefenceDataImpl`1:performServerLogic() WDefence:selectDefence() DataAccess.DefenceDataImpl`1:selectDefence() Player.DefaultSelection:visit(IDefenceData) DataAccess.DefenceDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Bafu_2(18978) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Could not drop WitchDoctor_0(36901) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(18376) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Oculus_0(28082) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at WDoorRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at WDoorRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at WDoorRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at WDoorRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 109,69(9963), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at WDoorRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at WDoorRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 116,75(10842), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at UnityEngine.Component.GetComponentsInChildren[Renderer] (Boolean includeInactive, System.Collections.Generic.List`1 result) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRrdVisible (Boolean visible) [0x00000] in :0 at WRenderer.setRendererVisible (Boolean visible) [0x00000] in :0 at WDefenseRenderer.TryDestroy () [0x00000] in :0 at WDoorRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Object:get_name () at FowRenderer.EditorInit () [0x00000] in :0 at FowRenderer.SetupMesh (UnityEngine.GameObject prefab) [0x00000] in :0 at FowRenderer.VisibleSetMesh () [0x00000] in :0 at WDoorRenderer.VisibleSetMesh () [0x00000] in :0 at FowRenderer.FowRenderer_OnVisible (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, True' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 107,75(10830), 0, False' to target 'null'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at uLink.MonoBehaviour.get_transform () [0x00000] in :0 at WDefenseRenderer.PositionUpdate (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54476) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54499) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54540) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54506) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Spirit_0(54528) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'PossessionDoor(12890)' to target 'PossessionDoor (GameLogic.Rules.PossessionDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at BlockState.ShouldUpdateMesh () [0x00000] in :0 at BlockImpenetrable.UpdateMesh (Boolean recalculate, Boolean force) [0x00000] in :0 at BlockState.Init () [0x00000] in :0 at WBlockRenderer.ChangeState (EBlockState newstate) [0x00000] in :0 at WBlockRenderer.CheckChangeState () [0x00000] in :0 at WBlockRenderer.Block_OnPreventFowChange (IBlockData b, Boolean arg2) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].SetPreventFoW (Boolean preventFoW, Boolean force) [0x00000] in :0 at GameLogic.Rules.PossessionDoor.Door_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() Game:OnApplicationQuit() (Filename: Line: -1) Exception on invoking safe event with arg 'PossessionDoor(10434)' to target 'PossessionDoor (GameLogic.Rules.PossessionDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at BlockState.ShouldUpdateMesh () [0x00000] in :0 at BlockImpenetrable.UpdateMesh (Boolean recalculate, Boolean force) [0x00000] in :0 at BlockState.Init () [0x00000] in :0 at WBlockRenderer.ChangeState (EBlockState newstate) [0x00000] in :0 at WBlockRenderer.CheckChangeState () [0x00000] in :0 at WBlockRenderer.Block_OnPreventFowChange (IBlockData b, Boolean arg2) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].SetPreventFoW (Boolean preventFoW, Boolean force) [0x00000] in :0 at GameLogic.Rules.PossessionDoor.Door_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() Game:OnApplicationQuit() (Filename: Line: -1) Exception on invoking safe event with arg 'PossessionDoor(8237)' to target 'PossessionDoor (GameLogic.Rules.PossessionDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at BlockState.ShouldUpdateMesh () [0x00000] in :0 at BlockImpenetrable.UpdateMesh (Boolean recalculate, Boolean force) [0x00000] in :0 at BlockState.Init () [0x00000] in :0 at WBlockRenderer.ChangeState (EBlockState newstate) [0x00000] in :0 at WBlockRenderer.CheckChangeState () [0x00000] in :0 at WBlockRenderer.Block_OnPreventFowChange (IBlockData b, Boolean arg2) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].SetPreventFoW (Boolean preventFoW, Boolean force) [0x00000] in :0 at GameLogic.Rules.PossessionDoor.Door_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() Game:OnApplicationQuit() (Filename: Line: -1) Exception on invoking safe event with arg 'PossessionDoor(8129)' to target 'PossessionDoor (GameLogic.Rules.PossessionDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at BlockState.ShouldUpdateMesh () [0x00000] in :0 at BlockImpenetrable.UpdateMesh (Boolean recalculate, Boolean force) [0x00000] in :0 at BlockState.Init () [0x00000] in :0 at WBlockRenderer.ChangeState (EBlockState newstate) [0x00000] in :0 at WBlockRenderer.CheckChangeState () [0x00000] in :0 at WBlockRenderer.Block_OnPreventFowChange (IBlockData b, Boolean arg2) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].SetPreventFoW (Boolean preventFoW, Boolean force) [0x00000] in :0 at GameLogic.Rules.PossessionDoor.Door_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() Game:OnApplicationQuit() (Filename: Line: -1) Exception on invoking safe event with arg 'PossessionDoor(4956)' to target 'PossessionDoor (GameLogic.Rules.PossessionDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at BlockState.ShouldUpdateMesh () [0x00000] in :0 at BlockImpenetrable.UpdateMesh (Boolean recalculate, Boolean force) [0x00000] in :0 at BlockState.Init () [0x00000] in :0 at WBlockRenderer.ChangeState (EBlockState newstate) [0x00000] in :0 at WBlockRenderer.CheckChangeState () [0x00000] in :0 at WBlockRenderer.Block_OnPreventFowChange (IBlockData b, Boolean arg2) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].SetPreventFoW (Boolean preventFoW, Boolean force) [0x00000] in :0 at GameLogic.Rules.PossessionDoor.Door_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() Game:OnApplicationQuit() (Filename: Line: -1) Exception on invoking safe event with arg 'PossessionDoor(4043)' to target 'PossessionDoor (GameLogic.Rules.PossessionDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at BlockState.ShouldUpdateMesh () [0x00000] in :0 at BlockImpenetrable.UpdateMesh (Boolean recalculate, Boolean force) [0x00000] in :0 at BlockState.Init () [0x00000] in :0 at WBlockRenderer.ChangeState (EBlockState newstate) [0x00000] in :0 at WBlockRenderer.CheckChangeState () [0x00000] in :0 at WBlockRenderer.Block_OnPreventFowChange (IBlockData b, Boolean arg2) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].SetPreventFoW (Boolean preventFoW, Boolean force) [0x00000] in :0 at GameLogic.Rules.PossessionDoor.Door_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() Game:OnApplicationQuit() (Filename: Line: -1) Setting up 1 worker threads for Enlighten. Thread -> id: 397c -> priority: 1