Titans became locked
Titans display a greyed out lock symbol and become unusable despite having 3 sins available, no active titans and having the skill tree requirements met.
I was playing Skirmish on the 3 player map: Acrophobia
None were being summoned, it was (or was meant to be) my 2nd titan, my 1st being a behemoth, my ally managed to summon several different titans (some twice or more).
My behemoth got killed. My behemoth and my ally's colossus were alive at the same time then my behemoth died and I was unable to summon another for the whole game whilst my ally could.
Full steam discussion can be found here:
http://steamcommunity.com/app/230190/discussions/0/3182216552778412459/
Hvordan vurderer du den kundeservice, du har modtaget?
Tilfredshedsangivelse af XtraPEG 7 år siden
Tilføj en kommentar om kvaliteten af den support du modtog (frivilligt):
Hello XtraPEG,
If no mutators were used to prevent Titans or higher their sin cost and you didn't had a Titan summoned already,
then the only reason why Titans would be locked would be an error that prevents them from being made available.
If you can reproduce this issue it would be very helpful to take a look at your outout_log because it might reveal an issue preventing Titans.
Here is described how to upload such a log, beware it is overwritten each time the game is started, so please save & upoload it immediately after the issue occured:
http://brightrockgames.userecho.com/forums/2-war-for-the-overworld-knowledge-base/topics/118-how-to-submit-a-bug-ticket/
Cheers