crashed when saving game
windows 10 64 bit
8gb of ram
processor amd fx(tm) 6350 six core 3.9ghz
amd radeon r7 200 series
build v1.5.0f13
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Satisfaction mark by jastic 8 years ago
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The final crash was caused by the Mono-Runtime which should never happen.
"mono.dll caused an Access Violation (0xc0000005) in module mono.dll at 0033:08e51703."
However the exceptions in your log did likely trigger this problem indirectly.
The save file seems corrupted and might be broken.
However we fixed all the exceptions were we could handle them.
So it may not crash anymore but might still cause issues (as there are even blocks missing which can only happen due to corruption of the save file).
Let us know if you get any issue with a newly created save files after the next patch is out.