Crash on the final level when approaching the final boss
There are actually two bugs.
1. The script frozen after I killed the final boss. The narrator said something and told me to return
my realm. Then everything stopped.
Then, I closed the game and reopen.
2. After I loaded the saved game (just right before I killed the boss), I ordered all minions to march to the boss. Then, game crashed within one minute.
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Hello Horatio,
unfortunately Unity3d (our game engine) failed to log the trance of your crash.
"RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>"
Which is a bummer, since it does not give any pointer what was causing it.
Would you mind uploading your output_log again when you get such crash again?
So we can see hopefully next time what happened.
From experience there are two main causes of crashes:
- Wireless headphones not set to default device and stereo
- AVG Antivirus seeing a false positive in the game (which requires an exception for WFTOGame.exe then)
More can be found here:
- http://brightrockgames.userecho.com/topics/1093-fix-startup-crashes/
- https://brightrockgames.userecho.com/topics/1094-general-crash-troubleshooting/
Thank you