Client possessed unit immune to wormhole
Windows 7 Ultimate 64-bit SP1
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In a game hosted by Bohser Onkel, I possessed a level four gnarling. Bohser Onkel attempted to use multiple wormhole potions on it, but the gnarling was not teleported to his dungeon core. Instead, I saw the gnarling be teleported multiple times between his dungeon core and where the gnarling originally was. The teleporting stopped and the possessed gnarling ended up where he was originally. Bohser Onkel reported that he saw the gnarling flickering.
Customer support service by UserEcho
@Nano I think this is a client authority issue.
But when you think making sure the server does auto depossess the unit teleported on server is the correct fix, then I can do it and you can assign it back to me.