Pathing issues - minions can't find locations or just stay standing
I see this was marked as fixed for 1.4, but I am getting major pathing issues on 1.4.2f8.
On large or complicated maps (e.g. Arcane Prison from the Workshop maps), if you dismiss a rally flag, the minions will remains standing where they are and complain about not being able to reach food/lair. I often have to put a rally flag back down the path and then release it.
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Tilfredshetsmerke av rlund 10 år siden
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Save Games
I added some save games. Check some of the minions in the Northwestern area of the map.
If you place a rally point there and then dismiss it, the minions will just stay in place and ignore the facilities that are not too far away. I even opened the shortcuts from the dungeon core to these locations to maybe allow them to use those paths.
Also, somewhere between save games, I encountered one minion who was getting angry because he couldn't sleep. I placed him in two lairs with open spaces - he just stood there and kept being angry, but refused to lay down and sleep. He was a converted unit from the enemy, so he was not a beast.
I'm not sure if this second issue is related, but given that he stopped moving, chances are good that it is related.
Please let me know if I can provide more information or if you'd like me to run tests - I'll keep the save games.