Rtiuals bugged in mutliplayer
Current Public steam build
Bug is client only
Here is how it works correctly as host or in singleplayer:
Click on ritual to research it -> minions move to sanctuary and research it -> activate ritual -> cooldown on ritual research begins and have to wait till its over to start researching another ritual (rituals are greyed out in the ritual tab and cannot be clicked on) -> repeat
Here is how its bugged for client in multiplayer:
Click on ritual to research it -> minions move to sanctuary and research it -> activate ritual -> another ritual can be researched right away because there is no visible cooldown on ritual tab (only on top of the screen) -> ritual gets stuck because cooldown isnt done yet -> wait till cooldown on top of the screen is done then cancel ritual and try to research it again
Workaround: wait till cooldown on top of the screen is done before trying to research another ritual
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I avariced quite a lot and this during the cooldown the first two times it worked, then no one cared about the ritual unless I canceled and restarted it after the cooldown.
So there is some kind of bug.
Btw. it is intended that the player can select a new ritual during cooldown, it simply just starts once the cooldown is over.
However for client this queuing seems broken or not working reliably.
We are investigating why.