tearing

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  • updated
  • Not Fixable

i get tearing effects with fullscreenmode=on and vsync=on, system: gtx 1060

Game Version:
Steam Public
Platform:
Windows
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Lee "Noontide" Moon
  • Not Fixable

Hi Membreen,


Sorry for the late reply, I've been on leave for the last two weeks and have only just got back to the office today.


I must say at this point I'm rather at a loss for what's happening here, your FPS is consistent and correctly maxes out at 61 FPS. This means that VSync is indeed working and I honestly have no clue why the tearing is happening on your rig. Tearing should only occur when the graphics card is rendering faster than your monitor can display so half the image is displayed and before the next full screen refresh.


As it stands there's nothing in particular that is jumping out at me and the fact you're experiencing this with other games (but not all) is especially confusing. If this was a problem with WFTO then I would expect it to only present in our game but as it does present in another game I can only conclude that there must be something else happening on your computer that we're not aware of whether that be a mechanic of your graphics card or monitor or perhaps some other program interacting unusually with the games.


Unfortunately the only solution we might have been able to work in on our side (Which is having the game control your monitor in an exclusive full screen mode. However this mode is not well supported by the Unity Engine and we can't provide it as an additional option on top of the default mode. As it stands we have no way to help you further with this issue and I can only apologise and hope that you manage to find a solution to the issue.


Best of luck and sorry that we cannot assist you further in this matter. At the very least I can say that if Unity ever extends support for display modes we may be able to utilise that to fix your issue in the future.


Cheers,


Lee