Give access aspects at the bottom, if the top 2 are blocked by the mutators.

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  • updated
  • Completed - Resolved

The description in this thread. 2 problems, the main - should not be blocking aspects that are not explicitly blocked by the mutators. And a minor problem (visual) - there should be bars on the aspects that are available to study.


Windows 8.1 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game 1.40f15


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Game Version:
Steam Public
Platform:
Windows

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Lee "Noontide" Moon Designer & Community Manager

Somewhat breaks the way the veins are intended to work though as it could allow players to access the most powerful aspects ​(Such as Garrison, Foundry+, Assembly, Eternal) much quicker than intended. Requires some design input on this.

If possible perhaps some placeholder for sins could appear in a blocked tier? Which allows you to unlock the next tier at the cost of a sin. Josh Bishop

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Just make available the top free (not blocked by the mutator) aspect of mine.

And the following 2 aspects below, do available if researched aspect at the top.
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Lee "Noontide" Moon Designer & Community Manager

May be tough to work in. I had thought about this back when we implemented this mutator set and my conclusion was that if player's cause the veins to become blocked that's on them.


Will discuss it anyway and see if we can come up with a solution.

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Andrew "Nutter" Jaggar
  • Accepted

Thanks for the report, sending through.