Slaughterpen Pigs ignored by Units after a long duration.

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  • aktualizováno
  • Completed - Resolved

Micropiglets are not spawning for players other than host - tested with few friends in current public steam build. Slaughterpen of any player other than host always says 0/X micropiglets domesticated. Game is unplayable in multiplayer until this is fixed.

Game Version:
Steam Public
Platform:
Windows

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Duplikáty 2
Workers stop delivering food to tavern after a while

Windows 10 64 bit

8GB DDR4 RAM

I5-6600k

GTX 980 TI

Current steam public build

When game lasts longer than ~15 minutes and there are alot of minions, workers will simply stop delivering food to the tavern. They are all idle and my slaughterpen is full.


Its not related to any mission or map, happens in all games. I have to refill my tavern manually or minions will complain about being hungry all game.


output_log.txt

Minions cannot reach slaughterpen
output_log.txt

Hey there,


I just mentioned this issue on the steam forums a little while ago.

Seems at a certain point beasts somehow refuse to feed.

Everything was normal in the beginning, but now I get the message:

"Your minions cannot reach a slaughterpen" even though it's right there.


Appearantly this happens right after beast get out of the arena.

Mainly lvl 5 and above.


Haven't done anything spectacular, like recalling all minions, or sealing off certain parts of my dungeon.


I played on a 1player-map I created myself.


I can record a video, too if that helps



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Lee "Noontide" Moon Designer & Community Manager

merged related topics.

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Runemaster
Quote from Lee "Noontide" Moon

If you don't mind me asking what level are you playing on?

It's a self made map

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Lee "Noontide" Moon Designer & Community Manager

merging related topics.

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Lee "Noontide" Moon Designer & Community Manager

Also now affecting workers preventing Taverns from being filled. output_log.txt

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Lee "Noontide" Moon Designer & Community Manager

Confirmed in Singleplayer as well. Only seems to affect beasts so far but I'll keep my eyes on the Tavern

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Lee "Noontide" Moon Designer & Community Manager
  • Accepted

Actually, just confirmed in another test.


After 1 hour of idling on host and client the client's units began to ignore pigs in the Slaughterpen despite there clearly being available pigs on both Host & Client screens.


Replication steps:


  1. Setup Multiplayer on any level 1v1 is fine
  2. For client build two beast dens and a slaughter-pen all 5x5
  3. Idle for an hour
  4. Units should now ignore the pigs
  5. Optional Extra: Slap the pigs as the client, they'll move but not die, no movement on host side.


output_log_Host.txt

output_log_client.txt

    Avatar
    Lee "Noontide" Moon Designer & Community Manager
    • Accepted
    Avatar
    Lee "Noontide" Moon Designer & Community Manager
    • Pending Customer

    Ran some tests today. Pigs seem to be spawning in fine for clients although the slaughterpen's tooltip is simply not displaying correctly for the client. Minions were feeding correctly both host and client side.


    It's possible there's another bug that happened alongside this one whereby the clients units couldn't reach the slaughterpen for some reason? That would prevent them feeding.

    Avatar
    Lee "Noontide" Moon Designer & Community Manager
    • Pending Customer

    If you don't mind me asking what level are you playing on?