Audio cues when a patient is cured or dies
Could we have audio cues when a patient is healed or dies? Right now it doesn’t feel very impactful that I’m healing the patients - everybody is just wandering around and occasionally there is a gravestone, but it doesn’t really hit.
Death does have a sound cue. It's a bell tolling once.
If healing had sound effects, unless being up close, the game would only be a kakophony of that sound effect.