Stuttering every 10-15s

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Hi, i have these like frame skips/stutters every 10-15s and in mission 3 (HoG) they get more severe. What i mean is they are longer more like a second long which makes it very annoying and distracting. It happens regardless of the settings and what happens in the game. I can start a mission and move camera in circles around my core and it will still stutter every 10-15s. Although, in skirmish when the map is small and nothing much happening on it the stutters are so brief it is hard to notice them. On big maps with units etc. already on them (like HoG lvl 3) the stutters are longer and are a real pain.


Windows 7 x64

12gb RAM

i5 2500k @ 4.2

gtx 970

game version 1.4.0f4

output_log.txt

Game Version:
Steam Public
Platform:
Windows
Duplicates 4
Stuttering during play
I haven't played this in a while so with the release of the new DLC I decided to give it another bash, I've never completed it since low fps on later levels caused the game to become unplayable for me, less than 1fps.


I've built a completely new system since last time, wasn't expecting any issues but I've just completed the level to Defile Uthors Tomb and the last half of the level I kept stuttering every few seconds, I wouldn't think this should be an issue on my system at all but perhaps there is a fix?

My System:
i7-5820K
24GB DDR4 2666MHz
AMD R9 Fury-X

Windows 10

output_log.txt

error.log

Please fix the constant stuttering

I have a really powerful computer, i5, Gtx 970, 32 GB RAM and the game constantly stutters for a fraction of a second. This is really annoying and also often causes miss-clicks, or clicks not working, and is really immesion breaking.

I read that this is due to the engine you use and the garbage collection of that engine. I also read that you are wrapping up extra content for this game in the next patch. I bought this game twice. Once on steam and once from GOG because I really loved DK2 and I really love this game. You guys have done an amazing job and I wanted to support you. I also like my games DRM free. However please don't leave this game with such an annoying bug on an otherwise amazing game. This bug literally affects all campaign levels, skirmish, multiplayer etc.

Please fix this issue soon.

second to last mission unplayable due extreme lag

Every second or so the game just freezes/lags a bit. Its unpossible to finish the campaing. Im running I7-4770K @ 3.5GHz and GTX970 and 16GB ram.

Freezes after 5-10min each 5-10 seconds getting worse overtime
  • Specify your platform
    • OS Windows
    • Version 10
    • 64bit
      • Ram 16GB
      • CPU FX8350
      • GPU GTX 760
  • Specify the build you are using (there will be a timestamp visible on the main menu)

        1.6.4

  • Include as much information as possible (what map you were on, screenshots, videos, etc)

        After about 5 to 10 minutes, a small freeze starts appearing every 5 or so seconds. This freeze gets progressively worse the longer you play. I have no issues in between those time frames, the game runs smooth.
There seems to be little to no effect if I change the graphical options from the highest to the lowest possible settings (while keeping it 1080p though). The map size does seem to matter on how fast the freezes start appearing, under 100x100 it can take up to 10minutes. On the larger ones, it'll start after ~5 minutes.


I feel like the main thread or game ticks are not getting enough resources. I see 2 cores basically at a 100% while the other 6 are mainly idling.


I've been struggling with the performance since for ever now. In the past I was able to play the smaller maps decently, now I can't comfortably play this game at all.



  • Search the Bug Tracker for any similar or identical open reports, if one exists comment there instead of opening a new ticket

       I did a search, didn't seem to find anything related to this.

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Stefan Furcht

This issue is fixed as early Unity 5.5 comes out of beta which will hopefully happen in a couple of months.
If they keep their plans we will have it fully fixed with Patch 1.5.

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Stefan Furcht

Just to give an update: It might happen that Unity 5.5 final gets out of beta during the next couple of weeks.
(https://unity3d.com/unity/roadmap)
This would fix the stutter problem for you guys.
With some luck it will make it into version 1.5 which is supposed to be released mid of December but it is yet unsure if the new Unity version will be ready at this time.
If not, it will be likely be in 1.5.1.
Stay tuned! :)

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SloEddy

Same issue, win10, i5 4960k, 8GB ram and R9 290X, same as OP, no matter the settings/quality it just starts stuttering after some point (size/number of minons/dungeon explored seems to make it more severe)


And that is playing on the very latest release of 1.5, I guess the Unity update didn't get into this patch?

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Stefan Furcht

This should improve once we got integrated to the new Unity version.

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BlackBeard San

wow Unity 5.6 "Vulkan Support"


that's great news :O

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Stefan Furcht

Yea and hopefully with generational garbage collection, which we are eagerly waiting for,

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BlackBeard San

a question

the game (now) supports the Dx12?


I have windows 10 x64 and R9 390 (dxdiag.exe says the dx 12 are installed and Total War: warhammer with dx 12 works perfectly) ... I tried to force dx using "-force-d3d12" but I view a black screen at startup

Avatar
Stefan Furcht

This entirely depends on Unity3d, it should work but obviously doesn't for you.
But since it is a new feature it is likely to be fixed for everyone soon, but this is not in our hands.

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anonymous
  • Pending Third Party
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Dan The-Man

Any progress on this issue? As much as I enjoy this game, this "1 frame/sec" every 3-5 seconds gets infuriating.


Mobo: Gigabyte GA-990FXA-UD3 rev.4

CPU: AMD FX-8350 x8 4.0GHz

RAM: HyperX 16GB DDR3 1600MHz Dual-Channel

VGA: Gigabyte Radeon R7 260X 2GB GDDR5

OS: Windows 7 Ultimate 64-bit

All software is up-to-date