Hostile takeover: AI now broken
so ive made this map in 1.3 it worked well enough except the AI rushed his ass off.
now the AI (even on master steven fright) gets beaten in the first few minutes of the game while having all HoG totans and 5 succubi at lvl 10
Likely as a result of AI Changes in Patch 1.4. The AI will be receiving a full overhaul in a later patch. For now as this only affects a unique circumstance on a custom map I will decline this.