Game wont progress to next level

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  • updated
  • Completed - Resolved

Get to the ending of the first level in heart of gold where I have to turn Mandolf to gold, I turn him to gold and nothing changes game keeps going and tells me to turn him to gold to go to the next level......

Game Version:
Steam Public
Platform:
Windows
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Biervampir [AUT]

Thanks for the report.
Could you please send us your output_log of this mission, where the game doesn't progress.

It's under: D:\Steam\SteamApps\common\War For The Overworld\WFTOGame_Data

The output_log refreshes every time you play a mission or map, so please be sure, that it is from this mission.


Further to we would need your specs.
If you be so kind and take a look at this Thread as well, it would help you and us to get the right inofmrations


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Jan - Eric Merzel
  • Pending Customer
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Draconis72
Quote from Jan - Eric Merzel

Windows 7 - 64 bit recently updated to Windows 10 - 64 bit

) ( Not sure if the update would affect anything but just in case ) (

Memory: 16 GB x 4 DDR3-1600 Memory Module - G.Skill Ripjaws X

Processor: AMD FX-6300 CPU (4 x 3.80GHz/4MB L2 Cache)

Video Card: NVIDIA GeForce GT 720 - 2GB

output_log.txt

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Jan - Eric Merzel
  • Accepted
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[Dev] Nanorock

Hello = ) I'm sorry but may I ask for an additional info, could you attach your save file ? It is located in steam/userdata/[steam id]/230190/remote (the file and the .meta) . this would help greatly ^^ thank you

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b money

3rd level won't end, stuck making more and more Colossus when I click the Colossus Forge.


Specs:

Win7 Ultimate 64 bit

AMD FX 6100 6core 3.3GHz

8GB mem

Nvidia GeForce GTX 460 1GB


Can't find game save to attach.

Avatar
Draconis72
Quote from Draconis72

Windows 7 - 64 bit recently updated to Windows 10 - 64 bit

) ( Not sure if the update would affect anything but just in case ) (

Memory: 16 GB x 4 DDR3-1600 Memory Module - G.Skill Ripjaws X

Processor: AMD FX-6300 CPU (4 x 3.80GHz/4MB L2 Cache)

Video Card: NVIDIA GeForce GT 720 - 2GB

output_log.txt

save

Meta

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[Dev] Nanorock

Hello = ) It's fixed internally, it will be available in the next public patch ^^ Thanks for your report !

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[Dev] Nanorock
  • Completed - Resolved