
0
Completed - Resolved
Tavern broken after loading a saved game
WFTO v1.3.1f5
Steps to reproduce:
- Start the sandbox map 'Hollow'
- Build a slaughterpen and a tavern
- Get some minions
- Save the game and reload
- Meals are not delivered to tavern's tables even with oven full
- Workers try to deliver micropiglets to the full oven unsuccessfully which keeps them occupied
After some time all tables are empty despite full oven. There are also micropiglets around the oven as a result of failed delivery attempts:
Game Version:
Steam Public
Platform:
Windows
Customer support service by UserEcho
Looks like another saving/loading issue, thanks for the report :)
I can not reproduce. For me a tavern placed on Hollow works correctly after save and load.
What I did:
Anything I missed?
I tried to reproduce it again and made few more observations. Tavern does not always break completely - it seems it is related to cannon's meat filling level which may not be saved properly:
Thanks a lot for those hints! :)
Will reinvestigate tomorrow
There was indeed an issue with serialization of the spit roasts filling level.
The value was cached in a separate variable which was not saved.
While the real value was correctly stored after a reload it was using the then invalid cached value.
We have fixed this problem now internally and it will be patched with next update.
Thanks again for reporting the issue and the useful hints to narrow the problem down!