Campaign mission 9

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  • Completed - Resolved

Got stuck on mission 9. Cleared everything, killed all enemies, claimed everything that could be claimed but the victory trigger never fired.


Here is my thread on steam: http://steamcommunity.com/app/230190/discussions/0/357287304425715824/?tscn=1464529222


Not sure if it helps or not but on my first attempt I was assaulting the outpost and clashed with one of the waves. Both I and the enemies retreated for a good while before I again assaulted the outpost. Maybe it is possible that because I pushed back some of the units that a subsequent wave did not spawn?


Note: I might be wrong and those units were just native to the outpost anyway.



9 belmorne's pass_20160528014901.meta 9 belmorne's pass_20160528014901

Game Version:
Steam Public
Platform:
Windows
Duplicates 1
Level 9) Belmorne's Pass:Empire Glitch

I didn't have an issue playing the level and countering the empire, and I didn't get intricate with traps like most people apparently do for this level. Actually, i didn't start using them until after I encountered what seems to be a glitch. I killed every wave thrown at me and imprisoned some of the enemies, turned them to gold, tortured them, etc. I finally gathered enough strength to breach the walls on the East side and then capture the gateway. Unfortunately, even after capturing the damn thing it constantly spawns 2 level 1 dwarves, as soon as they die another 2 will spawn. I tried finding anyone else having this same issue but most of the post on reddit or steam are people complaining about not being able to beat the level because they get killed. I did find a few post complaining about the empire units getting stuck in walls or the prison and the game not ending because of that. I sold my prisons and dug out the walls while dealing with the constant annoying spawn. Still no victory. What the hell is going on? Have I completely missed the objectives?

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Fireeye

The fact that you actually can claim the portal to the east is a developer oversight - it is meant to be indestructable and unclaimable by your forces. That being said, the sapper dwarves should only spawn between the actual waves, yet from my understanding, they still were spawned after all three attack waves had been repelled - is that correct?

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Nick

Correct.

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Nick

I'll clarify one thing. I have no idea how many waves are supposed to spawn. It seriously felt like it wasn't going to stop and so I took the battle to the enemy and off of my walls. The Empires monsters were level 5 initially and level 6 by the time I invaded them. So perhaps I captured the gateway when they were still supposed to be spawning and inadvertently made it impossible to win.

Still this identified two issues. 1st being I shouldn't have been allowed to capture that gateway and 2nd being the continuous spawn of 2 dwarves on my newly captured gateway.

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Nick

Seriously, hundreds of dead dwarf bodies. Although, it was an enlightening experience because I never realized the workers wouldn't take the dead bodies of Heroes to the crypt until after this event. My crypts will now be much smaller in the future because of this realization. I mean, if all they do is drag dead minions back to the crypt and if I'm unwilling to let my pets die... no purpose for me having the room beyond getting a necromancer right?

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Jan - Eric Merzel
  • Pending Customer

this is indeed an odd issue, but by now you are the second person to have that.


since you will most likely have restarted your game in between your output log will not show the issue anymore. (if you actually did not restart the game, feel free to update it though.)


i still need some more informations on what happened before this issue happened:

- how many levels did you play in this session prior to level 9

- did you use save and load in or prior to level 9


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Nick

Unfortunately, I just restarted the level about 2 hours ago, but I did keep a saved file.

I am playing on my laptop and I previously only played one multiplayer match on this same laptop and no campaign missions. In this session I started the campaign with level 9 and this was my first ever play through of it. Prior to the issue happening I probably saved the game once but it was overwritten with a more recent save of the same game.


I didn't have any issues the second time I played the map and I feel like I virtually did everything the same. This time though the game actually ended.

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Soppe

Having the same problem.

Session started at the start of level 7.

Don't remember if i used a load or not on level 7. I think i might have.


Took care of multiple waves, did not count how many. Only when the waves stopped did i advance to take the last guard post near the Empire gateway. Continued to push to the gateway, but it kept spawning the dwarves. Was also able to claim it in the end. Tried unclaiming it before reclaiming it, but the dwarves kept spawning.


I have not restarted the map, but i have loaded/restarted the game, so idk how much value this log file has. I do have a save game where these dwarfs spawns to infinity somewhere though, with everything else being finished.

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Jan - Eric Merzel
  • Accepted

hello we raised an internal report, i will link your save game to that report, thanks for your help its appreciated

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Jan - Eric Merzel
  • Accepted

are you absolutely sure its campaign level 7 not 9 ?

this report is about belmornes path (level 9) not Heart Attack (level 7) we need to make sure to distinguish the issue here.


we have already exported the issue with c9 and are working on a fix, i will probably end up merging both topics.


thanks for your input

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Soppe
Quote from Jan - Eric Merzel

are you absolutely sure its campaign level 7 not 9 ?

this report is about belmornes path (level 9) not Heart Attack (level 7) we need to make sure to distinguish the issue here.


we have already exported the issue with c9 and are working on a fix, i will probably end up merging both topics.


thanks for your input

I can only assume you are replying to my post.

The problem occurred at level 9, but my session for the day started at level 7. You seemed to be interested in at what level my session started, hence why i mentioned it.