Completed - Resolved

Invalid count of inhibitor after loading game

Emil Hemdal 7 years ago updated by Jan - Eric Merzel 7 years ago 3

When playing a level with x amount of inhibitors and you destroy one then save then load the game it will show x-1 inhibitors out of x-1 inhibitors.

To clarify: before loading 2/3 inhibitors. After loading 2/2 inhibitors.

It's just a tiny flaw not a bug.

Game Version:
Steam Public

Sounds like the code isn't counting the destroyed inhibitors in the objective anymore, thanks for the report.#

Exporting to Jira


My fail I have to admit (\(^.°)

Completed - Resolved