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Completed

Invalid count of inhibitor after loading game

Emil Hemdal 3 years ago • updated by Jan - Eric Merzel 3 years ago 3

When playing a level with x amount of inhibitors and you destroy one then save then load the game it will show x-1 inhibitors out of x-1 inhibitors.


To clarify: before loading 2/3 inhibitors. After loading 2/2 inhibitors.


It's just a tiny flaw not a bug.

Game Version:
Steam Public
Platform:
Linux
+1
Accepted

Sounds like the code isn't counting the destroyed inhibitors in the objective anymore, thanks for the report.#


Exporting to Jira

+2

My fail I have to admit (\(^.°)