- Sometimes, enemies shoot into thin air up to two times. The first time can be regarded as an attack started prior to picking up, but the second one can't be justified.
- Regardless of the above, somehow units you pick up end up taking lethal damage and fall while you already hold them. You may then conveniently drop them onto a lair, unless all you got is a corpse of that poor beast. Note that the same can happen in DKII, but it correctly aborts picking the unit up, leaving it be wherever it was at, for comparison.
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