Completed - Resolved
Imps prioritise wall reinforcing over claiming ground
Ryan Cosford 5 years ago • updated by [Dev] Nanorock (Programmer) 4 years ago • 6
Have noticed that since 2.0.1, imps appears to have gone back to wanting to reinforce walls more than heading straight to a job I’ve asked eg digging a room and then claiming the land, claiming enemy territory as just finished battle there where it connects with my territory.
Unable to attach output or save at moment but output file from one of my other bugs should suffice.
Customer support service by UserEcho
Thanks for getting in touch. I've taken a look into this and can confirm there is indeed some unusual and unexpected behavior happening with workers. I've made a ticket for this internally for our AI Programmer to review it to see what's happening and what can be done. We suspect it may be caused by some performance optimisations. I can't confirm whether there's any scope for this issue to be addressed fully as it entirely depends on the scope of the problems and the ramifications of fixing it but I can promise it will be looked into.
This has been live for a while but the ticket has been lost in the system, sorry
Just to say the ticket was not lost but we looked into it and tweaked worker behaviour according to reports like this one.
So it should indeed be improved with next patch.
Just confirming that this was fixed as part of the 2.0.2 update last year. So the fix is already live and is not coming in the next patch ;)