workers issue with Lamash
Hi brightrock,
today I came across a very annoying problem ... level 2 of Under Games (with Lamash) on master difficulty.
There are some problems with the priorities of the workers ... instead of conquering tiles (neutral or not) they start to fortify the walls ... and every time I have to take them manually and throw them on an adjacent tile (again, sometimes , begin to fortify instead of conquer) ....
Probably at lower difficulty the problem is superficial, but at Master difficulty it is very annoying to have to handle this problem.
(sorry for eng)
P.S. no problem on level 1(Master)
Hi Blackbeard,
Worker priorities are meant to heavily be in favour of tile claiming and don't change on a level-by-level basis, however they will continue a task they had already started (or have been assigned to) and provide diminishing returns over distance from the potential task. There's a lot of variables at work in worker priority so it'd be super useful to see an example of the issue.
You could also try using the Worker Rally ability to prioritize particular tasks within an area.
Cheers,
Lee