Map Editor: Better highlighting on dark selected tiles

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  • aggiornato
  • Completed - Resolved

If you use the magic finder to manually select a tile (or multiple tiles), tiles which are dark/black (ie. chasms) don't show up very well (or at all) in the map view.  For those tiles, I suggest changing their contrast to indicate that they have been selected (since the blue highlight doesn't show well on the black graphic).

Game Version:
Steam Public
Platform:
Windows
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anonymous
  • Accepted
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[Dev] Nanorock
  • Started
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[Dev] Nanorock

I couldn't change the shader as it would have a too big impact. I however added the outline as units/props get for chasm to make the selection clear

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anonymous
  • Completed - Next Patch
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Lee "Noontide" Moon
  • Completed - Resolved