MightyScript: Apply Buff does not apply attack modifier

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  • Views 6131
  • updated
  • Completed - Resolved

The "Apply Buff" script action does not adjust the attack damage of its target entity.


To replicate:

  • Create a blank map in Map Editor.
  • Floodfill the map with Dirt.
  • Add for Player 1 a Dungeon Core and a level 1 Gnarling.
  • Add for Empire an Inhibitor.
  • Add a script with trigger "On Start" and action "Apply Buff", setting "Affected Entity" to the Gnarling and "Damage output multiplier" to 10.
  • Export and test the map.
  • Immediately take possession of the Gnarling and use its Basic Attack on the Inhibitor.


Expected result: The Inhibitor takes 1375 damage.


Actual result: The Inhibitor takes 137.5 damage (the Gnarling's base damage).

Game Version:
Steam Public
Platform:
Linux
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anonymous
  • Accepted
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[Dev] Nanorock
  • Started
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anonymous
  • Completed - Next Patch
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Lee "Noontide" Moon Designer & Community Manager
  • Completed - Resolved