Enemies AI - minions are often unlikely to attack enemies
I made a video clip for you to show what's wrong...
https://www.dropbox.com/s/hhy0ya9isuplmss/WarForTheOverworld_ai_bug.mp4?dl=0
Please use download button (upper right corner) to watch this with good quality.
You can also watch YouTube video:
That's a shame, because the game looks nice, and it's fun to build the dungeon in there.
Unfortunately minions AI seems broken...
Clip from your game comes from final mission of Volta. But AI problem happened to me since I bought the game (year 2016).
Well when loading the save game and tryinga bit I get similar behaviour, but this is only because the units are exhausted.
They need sleep, food and gold and then they will fight much better.
Hello, it's JasonSpine (I couldn't reach login form, so I logged in with Facebook).
I've got an idea. Maybe let the units fight normally all the time. But attacking would hurt them a little, when they are tired?
In my recent "play sessions" I wasn't aware of the problem source. Narrator didn't tell me "your minions are hungry" or "build a bigger lair". Yet sometimes he said, that minions didn't get pay, but all of them could reach treasure room at the moment and it wasn't empty. That was annoying.