
0
Completed - Resolved
Unable to change themes for other 'players' in custom maps, it seems to default to random regardless of what is chosen when testing.
Game Version:
Steam Public
Platform:
Windows
Customer support service by UserEcho
This specifically refers to Locked AI players. I wanted to test somthing in Toybox mode.
Hi Tom, this was actually a late (really close to release) temporary "quick fix" to solve a bug where using the custom theme stuff would break the Locked players AI. The devs are aware of it and should be taking a look next week when they're back in the office.
Did this get added? I'm not seeing it anywhere on the patch notes.
It should be in yeah. Have a play.
I had a try last night, its still not having any effect on the preview. I tried both my work in progress pet dungeon and a test scenario map.
Can you please upload the map that this is not working on and tell us what it should be locked to
Well I'm only doing testing at the moment, I don't really have a finished map I want to change. I was planning a campaign called better dungeons and gardens where I give a tour of all of the different underlord designs.
(Also, I don't actually know where these files are stored. Its not in the main folder and its not in 'my games' either).
This should help : How to: Locate your save files
Just send whatever you have, it doesnt need to be a final map.
Here you are, fleshcraft was my work in progress pet dungeon map and the latter is the map I made to test the factions.
faction experience_edit_76561197979993116.metafleshcraft_20180421210010.metafaction experience_20180621205526fleshcraft_edit_76561197979993116.metafaction experience_20180621205526.metafleshcraft_20180421210010fleshcraft_edit_76561197979993116faction experience_edit_76561197979993116faction experience_20180621205526fleshcraft_20180421210010fleshcraft_edit_76561197979993116
In fleshcraft the main player is whoever and the other two are Volter and that crazy haunted house guy I can't remember the name of, I don't think I put the latter in yet.
This newest version may have fixed the problems I've been having. If so I'll reply back and I think we can close this.
Yes, Just checked and its definately fixed now. If it breaks again (which I doubt) I'll just make another thread, thanks for all of your help.
No worries let us know if you need any further help