sanctuary and archive unit attracting

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  • bijgewerkt
  • Not a Bug

Sanctuary increases attracted units limit only if it's larger than your archive. This is annoying because  it costs more than archive and is usually smaller than your archive.

Game Version:
Steam Public
Platform:
Windows
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Webbernever1

I think this is intended.

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Lee "Noontide" Moon
  • Under Review

Needs design review in 2018, as I'm not sure of the intended behaviour.

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Lee "Noontide" Moon
  • Not a Bug

Can confirm this is working as intended.

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qqqbbb

It does not make sense. Your sanctuary is always smaller than your archive, so its ability to attract units is never used.

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Webbernever1

It is a design decision rather than a bug. It is intended to work this way, even if it is not optimal. Truth be told though, you can easily create scenarios wherein the sanctuary is used to attract cultists via the map editor.

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Lee "Noontide" Moon

In the event where a player does not have an Archive the Sanctuary needs workers, therefore it is able to attract cultsts independently. To prevent a critical overflow of Cultists either one or the other is used but not both. Essentially it removes the dependency of the Sanctuary on the Archive but doesn't change the Cultist's attraction rate if they own both.