Possessed creatures (un)lock doors with their attacks
This is not necessary (you can do it with "work" command) and leads to accidentally (un)locking doors when you fight near them.
Game Version:
Steam Public
Platform:
Windows
Not sure if this issue can actually be addressed, we'll have to look into it. For the most part it's working as intended as defenses are meant to be triggered by any left click in possession.
It's not strictly a bug so I will be declining this but I will submit it as feedback to review prior to Patch 2.0. Thanks for the submission! :)