Not a Bug

Possessed creatures (un)lock doors with their attacks

qqqbbb 5 years ago updated by Lee "Noontide" Moon (Designer & Community Manager) 5 years ago 3

This is not necessary (you can do it with "work" command) and leads to accidentally (un)locking doors when you fight near them.

Game Version:
Steam Public
Not a Bug

Not sure if this issue can actually be addressed, we'll have to look into it. For the most part it's working as intended as defenses are meant to be triggered by any left click in possession.

It's not strictly a bug so I will be declining this but I will submit it as feedback to review prior to Patch 2.0. Thanks for the submission! :)

So, where should I leave feedback?

We'll happily take feedback anywhere really. Direct to us on our social feeds, forums or Discord. We just don't operate a formal process around it so not liable to be pushed through as a bug ticket. 

I've been considering formalising it but we're so late on with WFTO now that it seems a little late, maybe for future projects though :)