Ghost units in skirmish
Operating System
Windows 10 Home 64-bit
CPU
Intel Core i7 6700HQ @ 2.60GHz 43 °C
Skylake 14nm Technology
RAM
32.0GB Dual-Channel Unknown @ 1197MHz (17-17-17-39)
Motherboard
Alienware 0FG0DK (U3E1)
Graphics
Generic PnP Monitor (1920x1080@60Hz)
Intel HD Graphics 530 (Dell)
NVIDIA GeForce GTX 1070 (Dell) 46 °C
ForceWare version: 378.66
SLI Disabled
Storage
931GB Hitachi HGST HTS721010A9E630 (SATA) 39 °C
Optical Drives
No optical disk drives detected
Audio
Realtek Audio
I was playing one of Green.Sliche's maps when I encountered numerous ghouls and disciples which were performing a walking animation but not moving. These would last for a short while, I am afraid that I did not time it, and then disappear. If I was to guess, it is likely related to the ghouls in the arena bug. Here are some screenshots of it:
Five or so disciples just standing there. All attempting to walk but seemed to be colliding.
Ghoul on the left, disciple in the middle. Both attempting to 'walk' but doing nothing.
Another instance of disciples. If you see the timer, it has been over twenty minutes since the last screenshot. The battle, as you can see from the map, has moved on, hence it is questionable as to why these did not disappear yet.
Many disciples this time. The bug seemed worst when there were many units.
Just a few seconds later, and I think the number increased. None of these are moving, they are just 'trying' to.
The number increases yet again, six or so minutes later.
I am not sure how this may be replicated, but I noticed that I had a low fps. It is possible that the game was overloaded with the number of minions/AIs.
Here is the map I encountered it on:
http://steamcommunity.com/sharedfiles/filedetails/?id=758896333