
Lost all locally saved maps.
Windows 10 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game 1.5.1f5
I can't edit any of my previously published map.
See the screenshots. Gone are all locally stored maps (except Tetris - map, that I saved after the bug). In the screenshot №3 - the beginning of the list of my previously published in steam cards. A lot of them, I could edit them before. Now can't. I can only delete my map.
Also, lost all save in the game. There is only 1, made after the bug.
War for the Overworld Launcher Log.txt
Found this folder in steam, there's some information at the workshop. The path to the folder: D:\Program Files (x86)\Steam\workshopbuilds :
Answer

I checked integrity of game cache, restarted steam and the game - did not help.

Yes. It didn't help. By the way, when start the game today, first went out the window with the graphics settings.

I suspect the connection with this bug of the disappearance of my map. I have every time one (random) of my maps is shown with the picture corresponding to the missing map "Λαβύρινθος του Μινώταυρου".

Hey Ontos,
I'm sorry that this is a recurring issue for you, have you had a quick check in the steam/userdata/[user id]/230190/remote folder?
You need to look for the _edit files and send them to us.
If you can send these files to us we will be able to manually fix these for you.
Can you give us a rough estiamte of how many maps you had in the game that have now disappeared?

Here are the contents of this folder
Saving in the game are gone too, remember. And when, after the appearance of the bug, I started playing the game - again showed the tips (like I played for the first time, what's wrong, obviously).

Ok. Your editable versions of the maps are gone, however the code team are going to add a debug command to the game that will convert workshop versions of maps into editable versions. This will be released with the next patch.
Until then you can try to check your recycling bin on your PC or use a data recovery program to attempt to recover the file.
We are deeply sorry that you have experienced such a terrible issue and are working now to ensure that it does not happen again.

It's the right idea, to give the edit option for cards that are placed into the category of "finished", as published in steam. For already on the basis of changes in the patches, do I need to edit some of the old maps. For example, I used neutral defenses, that do not already exist.

A button that opens a finished map in the map editor has been added for the next patch

I have a similar issue. Call it Local Save File Recovery Backup
Windows 7 Ultimate, 64-bit, 8.00 GB, AMD FX(tm)-8320 Eight-Core Processor 3.50 GHz
Two graphics cards: GeForce GTX 650 Ti + GeForce GTX 750 Ti
War for the Overworld version 1.6.5f1
I wanted to Reset Campaign Progress for the Stay a While and Listen achievement, but before I clicked the button I decided to temporarily relocate my savefile folder until I reached my current point in the campaign again. I didn't want those save files deleted despite the game telling me that they would be. I'm stubborn like that. I scrapped my Home Realm save data so it wouldn't conflict in any way despite already having spent 5 hours in it. lol
C:\Program Files (x86)\Steam\userdata\RAND_NUM\230190\remote
I cut the entire folder from there to my Documents library. Replaying the game to said mission, I moved the folder back and merged it with the current remote folder although the only conflicting file was WFTO_Tutorial
None of my save files can be loaded in-game. Not a one. Not even those from other game modes. Yes, there was manual interference. No, I do not have any of my _edit save file extensions in this folder. I didn't see any. Either way since this is a similar issue I'm posting in this thread instead of making my own so here you go - other essential files as listed previously. Plus a zipped folder of the save files I cannot load in case you want them:

I could be wrong, but I think the issue here is that by default the game looks on the steam cloud for save games, rather than local ones. So you can try disabling the steam cloud for WFTO (temporarily) and see if the game starts to check local files instead and finds them.
Otherwise, the fact that that the steam cloud was deleted (due to resetting progress) might mean that when you're loading the game and it's syncing with the cloud, steam itself is telling the game that those save files shouldn't be there (and so is deleting or invalidating them some how)
I'd try temporarily disabling the cloud saves via the game properties window on steam.

- Open Steam and go to the Library Tab.
- Right Click "War For the Overworld" and click Properties on the popup window.
- Open the "Updates" tab and you should see the Steam Cloud section at the bottom.
Hopefully that should help you find it.


Glad to hear that nutter got that working for you. Let us know id you have any further issues
Customer support service by UserEcho
I could be wrong, but I think the issue here is that by default the game looks on the steam cloud for save games, rather than local ones. So you can try disabling the steam cloud for WFTO (temporarily) and see if the game starts to check local files instead and finds them.
Otherwise, the fact that that the steam cloud was deleted (due to resetting progress) might mean that when you're loading the game and it's syncing with the cloud, steam itself is telling the game that those save files shouldn't be there (and so is deleting or invalidating them some how)
I'd try temporarily disabling the cloud saves via the game properties window on steam.