
0
Declined
campaign: 7; unplayable due to graphics crash on UnityGfxDeviceWorker with intel iris 550 series
Hi,
the game crashes on campaign start LvL7: Heart attack; with intel iris 550 graphics series (log below). I don't think it has anything to do with the integrated graphics since it runs well with intel HD 515. (same campaign level: 7 heart attack)
game version1.5.0f.15
cant play the campaign :(
any help would be appreciated :)
Process: WFTO [542]
Path: /Users/USER/Library/Application Support/Steam/*/WFTO.app/Contents/MacOS/WFTO
Identifier: unity.Subterranean Games.War For The Overworld
Version: Unity Player version 5.4.3p4 (5.4.3p4)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: WFTO [542]
User ID: 501
Date/Time: 2016-12-24 22:43:32.125 +0100
OS Version: Mac OS X 10.12.2 (16C67)
Report Version: 12
Anonymous UUID: F698373C-1DA8-C061-CB1B-AFF4A91131FC
Time Awake Since Boot: 350 seconds
System Integrity Protection: enabled
Crashed Thread: 6 UnityGfxDeviceWorker
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
abort() called
Application Specific Signatures:
Graphics hardware encountered an error and was reset: 0x00000813
Game Version:
Steam Public
Platform:
OS X
Customer support service by UserEcho
Thanks for the report. We're currently on XMas leave right now but we'll be sure to investigate further in the new year! :)
Sorry to hear about the crash though, Unity can be a bit flakey with Intel chips which is why we don't officially support them. I'll be sure to get this passed straight to code and they'll be able to respond next year with any thoughts.
My only input would be on a comparison of G3D Mark the Intel Iris 550 is just within Minimum spec for the game.
It'd be great if you could locate your player.log and get that uploaded direct to us here as well as your full specs for your Mac. :) Plus some extra insight on what was happening at the time of the crash would be great as well.
How to: Submit a Bug Ticket
Thanks for the fast reply. First of all: Wish you all a nice christmas time and a happy new years eve in advance.
I will wait for a comment on that next year :)
For the performance: The IntelHD 515 runs well on minimum settings were as the 550 runs the game even on medium settings without framedrops (but the game breaks on campaign 7). Everything works fine, expect the campaign. I got some more details on that as you requested:
The crash happens when campaign 7 is fully loaded and starts (transition from loading screen to game). You can hear the sound of gold dropping as a level starts, still in loading screen at 100%. Then the crash happens immediately.
specs:
MacBook Pro 13" Late 2016
Mac OSX 10.12.2
Intel core i5 -6267U 2x2.9 Ghz; 4MB L3 Cache
8 GB 2133 MHz LPDDR3
Intel Iris 550 (GT3e) 1536MB RAM; - 64 MB eDRAM - 1100 MHz
---
I also attached contents of player.log as rtf:
Player.rtf
If you need any further informations I am glad to provide them :)
best regards,
Sam
Hi Sam. It appears that you have accidentally linked the player log of a different Unity-based game. Could you please upload one for War for the Overworld after receiving the level 7 crash?
Cheers.
Hi, I have the same problem. Can you please help?
Level 7, after the loading screen loads to 100% the screen freezes, but you can hear the gold dropping. Afterwards the game crashes.
Specs:
Macbook Pro 13" Late 2016
System: macOS Sierra 10.12.2
Processor: 2.4 GHz Intel Core i7
Memory: 16 GB 1867 MHz LPDDR3
Graphics: Intel Iris Graphics 540 1536 MB
Please submit a player.log as instructed here:
How to: Submit a Bug Ticket
Here you go. Hope this is the right thing!
Player.log
Hey Sebastian and Sam,
I'm really sorry that I cant help further.