Game crashes shortly after launch
Operating System
Windows 7 Ultimate 64-bit SP1
CPU
Intel Core i7 4800MQ @ 2.70GHz 64 °C
Haswell 22nm Technology
RAM
32.0GB Dual-Channel DDR3 @ 798MHz (11-11-11-28)
Motherboard
Alienware 041W46 (U3E1)
Graphics
Generic PnP Monitor (1920x1080@60Hz)
Intel (Dell)
3071MB NVIDIA GeForce GTX 770M (Dell) 49 °C
ForceWare version: 372.70
SLI Disabled
Storage
698GB WDC WD7500BPKX- SCSI Disk Device (RAID)
10GB INTEL SSDMCEAW0 SCSI Disk Device (RAID)
Optical Drives
HL-DT-ST DVDRWBD CA40N SCSI CdRom Device
Audio
Realtek High Definition Audio
I have never had any problems with the game crashing until today. I was about to play a tournament game against Donnergurke. Because neither of us could host, Bohser volunteered to host for us. We started the game, but decided to restart because we thought it would be a good idea to record the game. However, as I was opening up OBS, I had an error message tell me that 'Kernel' or something, had stopped working but been recovered. Not long after that, WFTO crashed. The error messaged was entitled 'Oops!', and it mentioned a code which would apparently be helpful to tell developers. However, the message disappeared before I had time to write it down.
Subsequently, the game has been crashing, either on startup, or shortly after starting a multiplayer game (once was even in the lobby). The crash involves the screen going white and controls (other than the mouse) becoming unresponsive. I managed to log out during one of these crashes and found that the computer operated just fine so long as I did not click back on WFTO, at which point I lost control even of the mouse.
Some additional information:
My computer was not overheated.
The game was running the NVIDIA card.
I tried turning graphics down to low, it made no difference.
I have played multiplayer before without any problems.
This is the first time it has occurred.
Here are two output logs:
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Satisfaction mark by Webbernever1 8 years ago
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output_log - webberfuckup.txt
Me beeing host